fixed some merging conflicts
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@@ -333,12 +333,12 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const btCollisionShape* shape, const b
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glDisable(GL_DEPTH_BUFFER_BIT);
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glRasterPos3f(0,0,0);//mvtx.x(), vtx.y(), vtx.z());
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if (debugMode&IDebugDraw::DBG_DrawText)
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if (debugMode&btIDebugDraw::DBG_DrawText)
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{
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BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),shape->GetName());
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}
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if (debugMode&IDebugDraw::DBG_DrawFeaturesText)
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if (debugMode& btIDebugDraw::DBG_DrawFeaturesText)
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{
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BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),shape->GetExtraDebugInfo());
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}
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