fixed some merging conflicts
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@@ -34,8 +34,8 @@ class btCollisionShape;
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struct btCollisionObject
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{
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btTransform m_worldTransform;
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BroadphaseProxy* m_broadphaseHandle;
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CollisionShape* m_collisionShape;
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btBroadphaseProxy* m_broadphaseHandle;
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btCollisionShape* m_collisionShape;
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//m_interpolationWorldTransform is used for CCD and interpolation
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//it can be either previous or future (predicted) transform
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