updated autogenerated msvc projectfiles, moved destructor in CPP file, it was causing some random crash under msvc 6.0 (todo find out why)
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@@ -30,6 +30,11 @@ btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles,int* tri
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}
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btTriangleIndexVertexArray::~btTriangleIndexVertexArray()
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{
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}
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void btTriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& vertexStride,unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart)
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{
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btAssert(subpart< getNumSubParts() );
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