Fix linking errors for cmake build on Linux
Missing mainly libX11 and friends
This commit is contained in:
committed by
erwincoumans
parent
050c7d9289
commit
d1b9ecf270
@@ -7,10 +7,9 @@ INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui
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${BULLET_PHYSICS_SOURCE_DIR}/btgui
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)
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)
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SET(App_Bullet3_OpenCL_Demos_SRCS
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SET(App_Bullet3_OpenCL_Demos_SRCS
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../../src/clew/clew.c
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../../src/clew/clew.c
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../../btgui/OpenGLWindow/GlewWindows/glew.c
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GpuDemo.cpp
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GpuDemo.cpp
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gwenUserInterface.cpp
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gwenUserInterface.cpp
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main_opengl3core.cpp
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main_opengl3core.cpp
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@@ -34,23 +33,23 @@ SET(App_Bullet3_OpenCL_Demos_SRCS
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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)
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LINK_LIBRARIES(
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Bullet2FileLoader Bullet3OpenCL_clew Bullet3Dynamics Bullet3Collision Bullet3Geometry Bullet3Common OpenGLWindow gwen ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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IF (WIN32)
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IF (WIN32)
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SET(App_Bullet3_OpenCL_Demos_SRCS ${App_Bullet3_OpenCL_Demos_SRCS} ${App_Bullet3_OpenCL_Demos_Common_SRCS})
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SET(App_Bullet3_OpenCL_Demos_SRCS ${App_Bullet3_OpenCL_Demos_SRCS} ${App_Bullet3_OpenCL_Demos_Common_SRCS} ../../btgui/OpenGLWindow/GlewWindows/glew.c)
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INCLUDE_DIRECTORIES(
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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ELSE(WIN32)
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ELSE(WIN32)
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IF(NOT APPLE)
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IF(NOT APPLE)
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LINK_LIBRARIES( GLEW)
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LINK_LIBRARIES( GLEW X11 dl)
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ENDIF(NOT APPLE)
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ENDIF(NOT APPLE)
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ENDIF(WIN32)
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ENDIF(WIN32)
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LINK_LIBRARIES(
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Bullet2FileLoader Bullet3OpenCL_clew Bullet3Dynamics Bullet3Collision Bullet3Geometry Bullet3Common OpenGLWindow gwen ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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ADD_EXECUTABLE(App_Bullet3_OpenCL_Demos
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ADD_EXECUTABLE(App_Bullet3_OpenCL_Demos
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${App_Bullet3_OpenCL_Demos_SRCS}
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${App_Bullet3_OpenCL_Demos_SRCS}
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@@ -11,6 +11,10 @@ SET(AppSimpleOpenGL3_SRCS
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
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)
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)
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LINK_LIBRARIES(
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gwen OpenGLWindow Bullet3Common ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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IF (WIN32)
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IF (WIN32)
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SET(AppSimpleOpenGL3_SRCS ${AppSimpleOpenGL3_SRCS} ${AppSimpleOpenGL3_Common_SRCS})
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SET(AppSimpleOpenGL3_SRCS ${AppSimpleOpenGL3_SRCS} ${AppSimpleOpenGL3_Common_SRCS})
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INCLUDE_DIRECTORIES(
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INCLUDE_DIRECTORIES(
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@@ -19,15 +23,10 @@ IF (WIN32)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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ELSE(WIN32)
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ELSE(WIN32)
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IF(NOT APPLE)
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IF(NOT APPLE)
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LINK_LIBRARIES( GLEW)
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LINK_LIBRARIES( GLEW X11 dl Xext)
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ENDIF(NOT APPLE)
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ENDIF(NOT APPLE)
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ENDIF(WIN32)
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ENDIF(WIN32)
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LINK_LIBRARIES(
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Bullet3Common OpenGLWindow gwen ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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ADD_EXECUTABLE(AppSimpleOpenGL3
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ADD_EXECUTABLE(AppSimpleOpenGL3
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${AppSimpleOpenGL3_SRCS}
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${AppSimpleOpenGL3_SRCS}
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