diff --git a/btgui/OpenGLWindow/premake4.lua b/btgui/OpenGLWindow/premake4.lua new file mode 100644 index 000000000..720100736 --- /dev/null +++ b/btgui/OpenGLWindow/premake4.lua @@ -0,0 +1,64 @@ + + + project "OpenGL_rendertest" + + + language "C++" + + kind "ConsoleApp" + targetdir "../../bin" + + + initOpenGL() + initGlew() + + includedirs { + "..", + "../../src", + } + + links { + "gwen" + } + + files { + "main.cpp", + "renderscene.cpp", + "renderscene.h", + "GLInstancingRenderer.cpp", + "GLInstancingRenderer.h", + "GLPrimitiveRenderer.h", + "GLPrimitiveRenderer.cpp", + "LoadShader.cpp", + "LoadShader.h", + "gwenWindow.cpp", + "gwenWindow.h", + "TwFonts.cpp", + "TwFonts.h", + "GwenOpenGL3CoreRenderer.h", + "../FontFiles/OpenSans.cpp", + "../OpenGLTrueTypeFont/fontstash.cpp", + "../OpenGLTrueTypeFont/fontstash.h", + "../OpenGLTrueTypeFont/opengl_fontstashcallbacks.cpp", + "../OpenGLTrueTypeFont/opengl_fontstashcallbacks.h", + "../../src/BulletGeometry/btConvexHullComputer.cpp", + "../../src/BulletGeometry/btConvexHullComputer.h", + "../../src/BulletCommon/btAlignedAllocator.cpp", + "../../src/BulletCommon/btQuickprof.cpp", + "../../src/BulletCommon/btQuickprof.h" + } + + if os.is("Windows") then + files{ + "Win32OpenGLWindow.cpp", + "Win32OpenGLWindow.h", + "Win32Window.cpp", + "Win32Window.h", + } + end + if os.is("Linux") then + files { + "X11OpenGLWindow.cpp", + "X11OpenGLWindows.h" + } + end