added debug drawing for concave objects (draws overlapping triangles)
This commit is contained in:
@@ -675,6 +675,7 @@ bool CcdPhysicsEnvironment::proceedDeltaTimeOneStep(float timeStep)
|
||||
dispatchInfo.m_timeStep = timeStep;
|
||||
dispatchInfo.m_stepCount = 0;
|
||||
dispatchInfo.m_enableSatConvex = m_enableSatCollisionDetection;
|
||||
dispatchInfo.m_debugDraw = this->m_debugDrawer;
|
||||
|
||||
scene->RefreshOverlappingPairs();
|
||||
GetCollisionWorld()->GetDispatcher()->DispatchAllCollisionPairs(&scene->GetOverlappingPair(0),scene->GetNumOverlappingPairs(),dispatchInfo);
|
||||
|
||||
Reference in New Issue
Block a user