fix char -> int, to allow check with -1, some build systems fail

to make char a signed char
fix unused variable
removed duplicate header files in Gwen/Controls/Layout
This commit is contained in:
Erwin Coumans
2016-03-31 12:50:10 -07:00
parent 6c0ef7e597
commit d2793ec5c0
6 changed files with 2 additions and 730 deletions

View File

@@ -14,7 +14,7 @@ static b3ResizeCallback sOldResizeCB = 0;
static b3MouseMoveCallback sOldMouseMoveCB = 0;
static b3MouseButtonCallback sOldMouseButtonCB = 0;
static b3KeyboardCallback sOldKeyboardCB = 0;
static b3RenderCallback sOldRenderCB = 0;
//static b3RenderCallback sOldRenderCB = 0;
void MyWheelCallback(float deltax, float deltay)

View File

@@ -52,7 +52,7 @@ namespace Gwen
float m_fVVal;
int m_fBarSize;
char m_iZoomedSection;
int m_iZoomedSection;
Gwen::Event::Caller onZoomed;
Gwen::Event::Caller onUnZoomed;

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@@ -1,83 +0,0 @@
/*
GWEN
Copyright (c) 2011 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#pragma once
#include "Gwen/Controls/Base.h"
namespace Gwen
{
namespace Controls
{
namespace Layout
{
class Splitter : public Base
{
public:
typedef Base BaseClass;
Splitter( Base* pParent ) : BaseClass( pParent )
{
for ( int i=0; i<2; i++ )
m_pPanel[i] = NULL;
}
void SetPanel( int i, Base* pPanel )
{
if ( i < 0 || i > 1 ) return;
m_pPanel[i] = pPanel;
if ( m_pPanel[i] )
{
m_pPanel[i] ->SetParent( this );
}
}
Base* GetPanel( int i ) const
{
if ( i < 0 || i > 1 ) return NULL;
return m_pPanel[i];
}
void Layout( Skin::Base* skin )
{
LayoutVertical( skin );
}
private:
void LayoutVertical( Skin::Base* skin )
{
int w = Width();
int h = Height();
if ( m_pPanel[0] )
{
const Margin& m = m_pPanel[0]->GetMargin();
m_pPanel[0]->SetBounds( m.left, m.top, w-m.left-m.right, (h * 0.5) - m.top - m.bottom );
}
if ( m_pPanel[1] )
{
const Margin& m = m_pPanel[1]->GetMargin();
m_pPanel[1]->SetBounds( m.left, m.top + (h * 0.5f), w-m.left-m.right, (h * 0.5f) - m.top - m.bottom );
}
}
void LayoutHorizontal( Skin::Base* skin )
{
// Todo.
}
Base* m_pPanel[2];
};
}
}
}

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@@ -1,87 +0,0 @@
/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_LAYOUT_SPLITTER_H
#define GWEN_CONTROLS_LAYOUT_SPLITTER_H
#include "Gwen/Controls/Base.h"
namespace Gwen
{
namespace Controls
{
namespace Layout
{
class GWEN_EXPORT Splitter : public Base
{
public:
typedef Base BaseClass;
Splitter( Base* pParent ) : BaseClass( pParent )
{
for ( int i=0; i<2; i++ )
m_pPanel[i] = NULL;
}
void SetPanel( int i, Base* pPanel )
{
if ( i < 0 || i > 1 ) return;
m_pPanel[i] = pPanel;
if ( m_pPanel[i] )
{
m_pPanel[i] ->SetParent( this );
}
}
Base* GetPanel( int i ) const
{
if ( i < 0 || i > 1 ) return NULL;
return m_pPanel[i];
}
void Layout( Skin::Base* skin )
{
LayoutVertical( skin );
}
private:
void LayoutVertical( Skin::Base* /*skin*/ )
{
int w = Width();
int h = Height();
if ( m_pPanel[0] )
{
const Margin& m = m_pPanel[0]->GetMargin();
m_pPanel[0]->SetBounds( m.left, m.top, w-m.left-m.right, (h * 0.5) - m.top - m.bottom );
}
if ( m_pPanel[1] )
{
const Margin& m = m_pPanel[1]->GetMargin();
m_pPanel[1]->SetBounds( m.left, m.top + (h * 0.5f), w-m.left-m.right, (h * 0.5f) - m.top - m.bottom );
}
}
void LayoutHorizontal( Skin::Base* /*skin*/ )
{
// Todo.
}
Base* m_pPanel[2];
};
}
}
}
#endif

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@@ -1,264 +0,0 @@
/*
GWEN
Copyright (c) 2011 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#pragma once
#include "Gwen/Controls/Label.h"
namespace Gwen
{
namespace Controls
{
namespace Layout
{
class Table;
class TableRow : public Base
{
static const int MaxColumns = 5;
GWEN_CONTROL_INLINE( TableRow, Base )
{
for ( int i=0; i<MaxColumns; i++ )
m_Columns[i] = NULL;
m_ColumnCount = 0;
}
void SetColumnCount( int iCount )
{
if ( iCount == m_ColumnCount ) return;
if ( iCount >= MaxColumns )
m_ColumnCount = MaxColumns;
for ( int i=0; i<MaxColumns; i++ )
{
if ( i < iCount )
{
if ( !m_Columns[i] )
{
m_Columns[i] = new Label( this );
m_Columns[i]->Dock( Pos::Left );
m_Columns[i]->SetTextPadding( Gwen::Rect( 3, 3, 3, 3 ) );
}
}
else if ( m_Columns[i] )
{
m_Columns[i]->DelayedDelete();
m_Columns[i] = NULL;
}
m_ColumnCount = iCount;
}
}
void SetColumnWidth( int i, int iWidth )
{
if ( !m_Columns[i] ) return;
if ( m_Columns[i]->Width() == iWidth ) return;
m_Columns[i]->SetWidth( iWidth );
}
template <typename T>
void SetCellText( int i, const T& strString )
{
if ( !m_Columns[i] ) return;
m_Columns[i]->SetText( strString );
}
void SetCellContents( int i, Base* pControl, bool bEnableMouseInput = false )
{
if ( !m_Columns[i] ) return;
pControl->SetParent( m_Columns[i] );
m_Columns[i]->SetMouseInputEnabled( bEnableMouseInput );
}
Label* GetCellContents( int i )
{
return m_Columns[i];
}
void SizeToContents()
{
int iHeight = 0;
for ( int i=0; i<m_ColumnCount; i++ )
{
if ( !m_Columns[i] ) continue;
// Note, more than 1 child here, because the
// label has a child built in ( The Text )
if ( m_Columns[i]->NumChildren() > 1 )
{
m_Columns[i]->SizeToChildren();
}
else
{
m_Columns[i]->SizeToContents();
}
iHeight = max( iHeight, m_Columns[i]->Height() );
}
SetHeight( iHeight );
}
void SetTextColor( const Gwen::Color& color )
{
for ( int i=0; i<m_ColumnCount; i++ )
{
if ( !m_Columns[i] ) continue;
m_Columns[i]->SetTextColor( color );
}
}
//You might hate this. Actually I know you will
virtual UnicodeString GetText( int i )
{
return m_Columns[i]->GetText();
}
virtual void SetSelected( bool b ) {}
private:
int m_ColumnCount;
Label* m_Columns[MaxColumns];
friend class Table;
};
class Table : public Base
{
public:
GWEN_CONTROL_INLINE( Table, Base )
{
m_iColumnCount = 1;
m_iDefaultRowHeight = 22;
for (int i=0; i<TableRow::MaxColumns; i++)
{
m_ColumnWidth[i] = 20 + rand()%100;
}
m_bSizeToContents = false;
}
void SetColumnCount( int i )
{
if ( m_iColumnCount == i ) return;
for ( Base::List::iterator it = m_Children.begin(); it != m_Children.end(); ++it )
{
Base* el = *it;
if (el->getType()!=TypeTableRow)
continue;
TableRow* pRow = static_cast<TableRow*>(*it);
pRow->SetColumnCount( i );
}
m_iColumnCount = i;
}
void SetColumnWidth( int i, int iWidth )
{
if ( m_ColumnWidth[i] == iWidth ) return;
m_ColumnWidth[i] = iWidth;
Invalidate();
}
TableRow* AddRow()
{
TableRow* row = new TableRow( this );
row->SetColumnCount( m_iColumnCount );
row->SetHeight( m_iDefaultRowHeight );
row->Dock( Pos::Top );
return row;
}
void AddRow( TableRow* pRow )
{
pRow->SetParent( this );
pRow->SetColumnCount( m_iColumnCount );
pRow->SetHeight( m_iDefaultRowHeight );
pRow->Dock( Pos::Top );
}
void Layout( Skin::Base* skin )
{
Debug::Msg( "TABLE LAYOUT\n" );
BaseClass::Layout( skin );
if ( m_bSizeToContents )
{
DoSizeToContents();
m_bSizeToContents = false;
}
for ( Base::List::iterator it = m_Children.begin(); it != m_Children.end(); ++it )
{
TableRow* pRow = static_cast<TableRow*>(*it);
if ( !pRow ) continue;
for (int i=0; i<TableRow::MaxColumns && i < m_iColumnCount; i++)
{
pRow->SetColumnWidth( i, m_ColumnWidth[i] );
}
}
}
void SizeToContents()
{
m_bSizeToContents = true;
Invalidate();
}
void DoSizeToContents()
{
for (int i=0; i<TableRow::MaxColumns; i++)
{
m_ColumnWidth[i] = 10;
}
for ( Base::List::iterator it = m_Children.begin(); it != m_Children.end(); ++it )
{
TableRow* pRow = static_cast<TableRow*>(*it);
if ( !pRow ) continue;
pRow->SizeToContents();
for (int i=0; i<TableRow::MaxColumns; i++)
{
if ( pRow->m_Columns[i] )
{
m_ColumnWidth[i] = max( m_ColumnWidth[i], pRow->m_Columns[i]->Width() );
}
}
}
Invalidate();
}
private:
bool m_bSizeToContents;
int m_iColumnCount;
int m_iDefaultRowHeight;
int m_ColumnWidth[ TableRow::MaxColumns ];
};
}
}
}

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@@ -1,294 +0,0 @@
/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_CONTROLS_LAYOUT_TABLE_H
#define GWEN_CONTROLS_LAYOUT_TABLE_H
#include "Gwen/Controls/Label.h"
#include "Gwen/Utility.h"
namespace Gwen
{
namespace Controls
{
namespace Layout
{
class Table;
class GWEN_EXPORT TableRow : public Base
{
static const int MaxColumns = 5;
GWEN_CONTROL_INLINE( TableRow, Base )
{
for ( int i=0; i<MaxColumns; i++ )
m_Columns[i] = NULL;
m_ColumnCount = 0;
}
void SetColumnCount( int iCount )
{
if ( iCount == m_ColumnCount ) return;
if ( iCount >= MaxColumns )
m_ColumnCount = MaxColumns;
for ( int i=0; i<MaxColumns; i++ )
{
if ( i < iCount )
{
if ( !m_Columns[i] )
{
m_Columns[i] = new Label( this );
m_Columns[i]->Dock( Pos::Left );
m_Columns[i]->SetPadding( Padding( 3, 3, 3, 3 ) );
}
}
else if ( m_Columns[i] )
{
m_Columns[i]->DelayedDelete();
m_Columns[i] = NULL;
}
m_ColumnCount = iCount;
}
}
void SetColumnWidth( int i, int iWidth )
{
if ( !m_Columns[i] ) return;
if ( m_Columns[i]->Width() == iWidth ) return;
m_Columns[i]->SetWidth( iWidth );
}
template <typename T>
void SetCellText( int i, const T& strString )
{
if ( !m_Columns[i] ) return;
m_Columns[i]->SetText( strString );
}
void SetCellContents( int i, Base* pControl, bool bEnableMouseInput = false )
{
if ( !m_Columns[i] ) return;
pControl->SetParent( m_Columns[i] );
m_Columns[i]->SetMouseInputEnabled( bEnableMouseInput );
}
Label* GetCellContents( int i )
{
return m_Columns[i];
}
void SizeToContents()
{
int iHeight = 0;
for ( int i=0; i<m_ColumnCount; i++ )
{
if ( !m_Columns[i] ) continue;
// Note, more than 1 child here, because the
// label has a child built in ( The Text )
if ( m_Columns[i]->NumChildren() > 1 )
{
m_Columns[i]->SizeToChildren();
}
else
{
m_Columns[i]->SizeToContents();
}
iHeight = Utility::Max( iHeight, m_Columns[i]->Height() );
}
SetHeight( iHeight );
}
void SetTextColor( const Gwen::Color& color )
{
for ( int i=0; i<m_ColumnCount; i++ )
{
if ( !m_Columns[i] ) continue;
m_Columns[i]->SetTextColor( color );
}
}
//You might hate this. Actually I know you will
virtual UnicodeString GetText( int i )
{
return m_Columns[i]->GetText();
}
virtual void SetSelected( bool /*b*/ ) {}
//
// This is sometimes called by derivatives.
//
Gwen::Event::Caller onRowSelected;
private:
int m_ColumnCount;
Label* m_Columns[MaxColumns];
friend class Table;
};
class GWEN_EXPORT Table : public Base
{
public:
GWEN_CONTROL_INLINE( Table, Base )
{
m_iColumnCount = 1;
m_iDefaultRowHeight = 22;
for (int i=0; i<TableRow::MaxColumns; i++)
{
m_ColumnWidth[i] = 20;
}
m_bSizeToContents = false;
}
void SetColumnCount( int i )
{
if ( m_iColumnCount == i ) return;
for ( Base::List::iterator it = Children.begin(); it != Children.end(); ++it )
{
TableRow* pRow = static_cast<TableRow*>(*it);
if ( !pRow ) continue;
pRow->SetColumnCount( i );
}
m_iColumnCount = i;
}
void SetColumnWidth( int i, int iWidth )
{
if ( m_ColumnWidth[i] == iWidth ) return;
m_ColumnWidth[i] = iWidth;
Invalidate();
}
TableRow* AddRow()
{
TableRow* row = new TableRow( this );
row->SetColumnCount( m_iColumnCount );
row->SetHeight( m_iDefaultRowHeight );
row->Dock( Pos::Top );
return row;
}
void AddRow( TableRow* pRow )
{
pRow->SetParent( this );
pRow->SetColumnCount( m_iColumnCount );
pRow->SetHeight( m_iDefaultRowHeight );
pRow->Dock( Pos::Top );
}
void Remove( TableRow* pRow )
{
pRow->DelayedDelete();
}
void Clear()
{
for ( Base::List::iterator it = Children.begin(); it != Children.end(); ++it )
{
TableRow* pRow = static_cast<TableRow*>(*it);
if ( !pRow ) continue;
Remove( pRow );
}
}
void Layout( Skin::Base* skin )
{
BaseClass::Layout( skin );
if ( m_bSizeToContents )
{
DoSizeToContents();
}
for ( Base::List::iterator it = Children.begin(); it != Children.end(); ++it )
{
TableRow* pRow = static_cast<TableRow*>(*it);
if ( !pRow ) continue;
for (int i=0; i<TableRow::MaxColumns && i < m_iColumnCount; i++)
{
pRow->SetColumnWidth( i, m_ColumnWidth[i] );
}
}
}
void PostLayout( Skin::Base* /*skin*/ )
{
if ( m_bSizeToContents )
{
SizeToChildren();
m_bSizeToContents = false;
}
}
void SizeToContents()
{
m_bSizeToContents = true;
Invalidate();
}
void DoSizeToContents()
{
for (int i=0; i<TableRow::MaxColumns; i++)
{
m_ColumnWidth[i] = 10;
}
for ( Base::List::iterator it = Children.begin(); it != Children.end(); ++it )
{
TableRow* pRow = static_cast<TableRow*>(*it);
if ( !pRow ) continue;
pRow->SizeToContents();
for (int i=0; i<TableRow::MaxColumns; i++)
{
if ( pRow->m_Columns[i] )
{
m_ColumnWidth[i] = Utility::Max( m_ColumnWidth[i], pRow->m_Columns[i]->Width() );
}
}
//iBottom += pRow->Height();
}
InvalidateParent();
}
private:
bool m_bSizeToContents;
int m_iColumnCount;
int m_iDefaultRowHeight;
int m_ColumnWidth[ TableRow::MaxColumns ];
};
}
}
}
#endif