Add API to construct an optimized BVH for btBvhTriangleMeshShape,

Thanks to Benoit see Issue 340
http://code.google.com/p/bullet/issues/detail?id=340#c0
This commit is contained in:
erwin.coumans
2010-02-03 16:16:46 +00:00
parent f34bb0176c
commit d2a55dee59
2 changed files with 19 additions and 25 deletions

View File

@@ -76,6 +76,8 @@ public:
void setOptimizedBvh(btOptimizedBvh* bvh, const btVector3& localScaling=btVector3(1,1,1));
void buildOptimizedBvh();
bool usesQuantizedAabbCompression() const
{
return m_useQuantizedAabbCompression;