fix issues related to camera width/height

add width,height as arguments to pybullet.renderImage(x,y,[viewMat4x4],[projMat4x4])
This commit is contained in:
Erwin Coumans
2016-06-07 16:11:58 -07:00
parent bd668d11b0
commit d2e50d045b
13 changed files with 203 additions and 141 deletions

View File

@@ -183,7 +183,7 @@ TinyRendererSetup::TinyRendererSetup(struct GUIHelperInterface* gui)
m_guiHelper->getRenderInterface()->writeTransforms();
m_internalData->m_shapePtr.push_back(0);
TinyRenderObjectData* ob = new TinyRenderObjectData(m_internalData->m_width,m_internalData->m_height,
TinyRenderObjectData* ob = new TinyRenderObjectData(
m_internalData->m_rgbColorBuffer,
m_internalData->m_depthBuffer);
//ob->loadModel("cube.obj");
@@ -363,7 +363,7 @@ void TinyRendererSetup::stepSimulation(float deltaTime)
}
}
TinyRenderer::renderObject(*m_internalData->m_renderObjects[o]);
TinyRenderer::renderObject(*m_internalData->m_renderObjects[o], m_internalData->m_width,m_internalData->m_height);
}
//m_app->drawText("hello",500,500);
render->activateTexture(m_internalData->m_textureHandle);