make soft bodies more compatible with rigid body API: disable setCollisionShape (it would delete the shape passed in!)

This commit is contained in:
erwin.coumans
2008-09-21 15:19:54 +00:00
parent 7a72d76ef2
commit d2f7f9d25b
4 changed files with 9 additions and 3 deletions

View File

@@ -94,7 +94,6 @@ public:
virtual void setLocalScaling(const btVector3& /*scaling*/)
{
///na
btAssert(0);
}
virtual const btVector3& getLocalScaling() const
{