more refactoring, removed PhysicsInterface, cleaned up demos to make use of btDynamicsWorld derived classes.
removed two cached optimizations, type in btTransform and cached inverse transform (todo: test performance impact) committed fixes that make the code adhere to 'who creates it, also destroys it'
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@@ -41,37 +41,26 @@ public:
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explicit SIMD_FORCE_INLINE btTransform(const btQuaternion& q,
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const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)))
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: m_basis(q),
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m_origin(c),
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m_type(RIGID)
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m_origin(c)
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{}
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explicit SIMD_FORCE_INLINE btTransform(const btMatrix3x3& b,
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const btVector3& c = btVector3(btScalar(0), btScalar(0), btScalar(0)),
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unsigned int type = AFFINE)
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: m_basis(b),
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m_origin(c),
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m_type(type)
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m_origin(c)
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{}
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SIMD_FORCE_INLINE void mult(const btTransform& t1, const btTransform& t2) {
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m_basis = t1.m_basis * t2.m_basis;
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m_origin = t1(t2.m_origin);
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m_type = t1.m_type | t2.m_type;
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}
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void multInverseLeft(const btTransform& t1, const btTransform& t2) {
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btVector3 v = t2.m_origin - t1.m_origin;
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if (t1.m_type & SCALING) {
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btMatrix3x3 inv = t1.m_basis.inverse();
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m_basis = inv * t2.m_basis;
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m_origin = inv * v;
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}
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else {
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m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
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m_origin = v * t1.m_basis;
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}
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m_type = t1.m_type | t2.m_type;
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m_basis = btMultTransposeLeft(t1.m_basis, t2.m_basis);
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m_origin = v * t1.m_basis;
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}
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SIMD_FORCE_INLINE btVector3 operator()(const btVector3& x) const
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@@ -102,7 +91,6 @@ public:
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{
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m_basis.setValue(m);
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m_origin.setValue(&m[12]);
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m_type = AFFINE;
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}
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@@ -126,7 +114,6 @@ public:
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SIMD_FORCE_INLINE void setOrigin(const btVector3& origin)
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{
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m_origin = origin;
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m_type |= TRANSLATION;
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}
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SIMD_FORCE_INLINE btVector3 invXform(const btVector3& inVec) const;
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@@ -136,50 +123,36 @@ public:
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SIMD_FORCE_INLINE void setBasis(const btMatrix3x3& basis)
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{
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m_basis = basis;
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m_type |= LINEAR;
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}
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SIMD_FORCE_INLINE void setRotation(const btQuaternion& q)
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{
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m_basis.setRotation(q);
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m_type = (m_type & ~LINEAR) | ROTATION;
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}
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SIMD_FORCE_INLINE void scale(const btVector3& scaling)
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{
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m_basis = m_basis.scaled(scaling);
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m_type |= SCALING;
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}
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void setIdentity()
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{
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m_basis.setIdentity();
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m_origin.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0));
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m_type = 0x0;
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}
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SIMD_FORCE_INLINE bool isIdentity() const { return m_type == 0x0; }
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btTransform& operator*=(const btTransform& t)
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{
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m_origin += m_basis * t.m_origin;
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m_basis *= t.m_basis;
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m_type |= t.m_type;
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return *this;
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}
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btTransform inverse() const
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{
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if (m_type)
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{
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btMatrix3x3 inv = (m_type & SCALING) ?
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m_basis.inverse() :
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m_basis.transpose();
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return btTransform(inv, inv * -m_origin, m_type);
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}
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return *this;
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btMatrix3x3 inv = m_basis.transpose();
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return btTransform(inv, inv * -m_origin);
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}
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btTransform inverseTimes(const btTransform& t) const;
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@@ -190,7 +163,6 @@ private:
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btMatrix3x3 m_basis;
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btVector3 m_origin;
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unsigned int m_type;
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};
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@@ -205,25 +177,15 @@ SIMD_FORCE_INLINE btTransform
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btTransform::inverseTimes(const btTransform& t) const
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{
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btVector3 v = t.getOrigin() - m_origin;
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if (m_type & SCALING)
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{
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btMatrix3x3 inv = m_basis.inverse();
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return btTransform(inv * t.getBasis(), inv * v,
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m_type | t.m_type);
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}
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else
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{
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return btTransform(m_basis.transposeTimes(t.m_basis),
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v * m_basis, m_type | t.m_type);
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}
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v * m_basis);
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}
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SIMD_FORCE_INLINE btTransform
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btTransform::operator*(const btTransform& t) const
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{
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return btTransform(m_basis * t.m_basis,
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(*this)(t.m_origin),
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m_type | t.m_type);
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(*this)(t.m_origin));
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}
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