BulletWorldImporter didn't properly import m_3indices16 arrays, fixes Issue 562 thanks to Marius Elvert
Support for m_3indices8 import Fix un-initialized memPtr->m_3indices8 at export time, add a workaround at loading time
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@@ -253,9 +253,11 @@ const char* btStridingMeshInterface::serialize(void* dataBuffer, btSerializer* s
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memPtr->m_indices16 = 0;
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memPtr->m_indices32 = 0;
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memPtr->m_3indices16 = 0;
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memPtr->m_3indices8 = 0;
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memPtr->m_vertices3f = 0;
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memPtr->m_vertices3d = 0;
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switch (gfxindextype)
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{
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case PHY_INTEGER:
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