Get rid of btSolverBody and use btRigidBody directly. btSolverBody didn't improve performance after all, due to random-access
Tweak the BenchmarkDemo a bit: 1) disable deactivation in graphical mode 2) add some settings that increase performance in the BenchmarkDemo2 (1000 stack) from 35ms to 15ms on this quad core (at the cost of a bit of quality)
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@@ -205,6 +205,18 @@ class btAlignedObjectArray
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m_size = newsize;
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}
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SIMD_FORCE_INLINE T& expandNonInitializing( )
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{
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int sz = size();
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if( sz == capacity() )
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{
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reserve( allocSize(size()) );
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}
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m_size++;
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return m_data[sz];
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}
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SIMD_FORCE_INLINE T& expand( const T& fillValue=T())
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{
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@@ -42,6 +42,7 @@ inline int btGetVersion()
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#define SIMD_FORCE_INLINE inline
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#define ATTRIBUTE_ALIGNED16(a) a
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#define ATTRIBUTE_ALIGNED64(a) a
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#define ATTRIBUTE_ALIGNED128(a) a
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#else
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//#define BT_HAS_ALIGNED_ALLOCATOR
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@@ -52,6 +53,7 @@ inline int btGetVersion()
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#define SIMD_FORCE_INLINE __forceinline
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#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
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#define ATTRIBUTE_ALIGNED64(a) __declspec(align(64)) a
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#define ATTRIBUTE_ALIGNED128(a) __declspec (align(128)) a
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#ifdef _XBOX
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#define BT_USE_VMX128
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@@ -87,6 +89,7 @@ inline int btGetVersion()
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#if defined (__CELLOS_LV2__)
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#define SIMD_FORCE_INLINE inline
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#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
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#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
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#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
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#ifndef assert
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#include <assert.h>
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@@ -108,6 +111,7 @@ inline int btGetVersion()
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#define SIMD_FORCE_INLINE __inline
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#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
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#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
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#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
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#ifndef assert
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#include <assert.h>
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@@ -135,6 +139,7 @@ inline int btGetVersion()
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#define SIMD_FORCE_INLINE inline
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///@todo: check out alignment methods for other platforms/compilers
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#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
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#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
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#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
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#ifndef assert
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#include <assert.h>
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@@ -156,8 +161,10 @@ inline int btGetVersion()
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#define SIMD_FORCE_INLINE inline
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///@todo: check out alignment methods for other platforms/compilers
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///#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
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///#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
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///#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
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#define ATTRIBUTE_ALIGNED16(a) a
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#define ATTRIBUTE_ALIGNED64(a) a
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#define ATTRIBUTE_ALIGNED128(a) a
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#ifndef assert
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#include <assert.h>
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