Synchronize changes from branches/GpuClothAMD to trunk
Main improvements are: GPU cloth collision detection against a capsule shape ,OpenCL-OpenGL interoperability (keeping data buffers on GPU), and bug fixes Thanks to Lee Howes
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@@ -13,6 +13,8 @@ subject to the following restrictions:
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef CLOTH_H
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#define CLOTH_H
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#include <fstream>
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#include <iostream>
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@@ -304,3 +306,6 @@ public:
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}
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};
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#endif //CLOTH_H
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