Synchronize changes from branches/GpuClothAMD to trunk

Main improvements are: GPU cloth collision detection against a capsule shape
,OpenCL-OpenGL interoperability (keeping data buffers on GPU), and bug fixes
Thanks to Lee Howes
This commit is contained in:
erwin.coumans
2011-02-27 09:07:07 +00:00
parent ec1bd45f4f
commit d52f58edd8
37 changed files with 3267 additions and 2481 deletions

View File

@@ -42,12 +42,14 @@ IF (USE_GLUT)
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOclCommon.h
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOclUtils.cpp
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOclCommon.cpp
# ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL/GLDebugDrawer.cpp
../gl_win.cpp
../clstuff.cpp
../bmpLoader.cpp
../bmpLoader.h
../clstuff.h
../gl_win.h
../cloth.h
)
ELSE (USE_GLUT)