for for btBvhTriangleMeshShape with short int indices serialization
disable bvh serialization, it has issues (needs testing)
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@@ -34,7 +34,7 @@ namespace Bullet {
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btVector3FloatData *m_vertices3f;
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btVector3DoubleData *m_vertices3d;
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btIntIndexData *m_indices32;
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btShortIntIndexData *m_indices16;
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btShortIntIndexTripletData *m_3indices16;
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int m_numTriangles;
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int m_numVertices;
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};
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