Bullet debug draw added
It is off by default, see attributes of dSolverNode to turn it on
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@@ -106,9 +106,19 @@ dSolverCmd::redoIt()
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}
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}
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m_dgModifier = new MDGModifier;
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m_dgModifier = new MDagModifier;
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MObject dSolverObj = m_dgModifier->createNode(dSolverNode::typeId);
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MObject parentObj = m_dgModifier->createNode("transform");
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m_dgModifier->renameNode(parentObj, "dDebugDraw");
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m_dgModifier->doIt();
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MObject dSolverObj = m_dgModifier->createNode(dSolverNode::typeId, parentObj, &stat);
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if(stat != MStatus::kSuccess)
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{
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MString errStr = stat.errorString();
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fprintf(stderr, "ERROR : %s\n", errStr.asChar());
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}
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m_dgModifier->doIt();
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// connect the time attribute
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