get SequentialThreadSupport to compile on the Mac
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@@ -260,7 +260,7 @@ void DemoApplication::keyboardCallback(unsigned char key, int x, int y)
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//return from glutMainLoop(), detect memory leaks etc.
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glutLeaveMainLoop();
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#else
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exit();
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exit(0);
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#endif
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break;
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@@ -12,7 +12,7 @@ if $(GLUT.AVAILABLE) = "yes"
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CFlags bulletopenglsupport :
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;
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LibDepends bulletopenglsupport : bulletdynamics ;
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LibDepends bulletopenglsupport : bulletdynamics ;
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ExternalLibs bulletopenglsupport : GLUT ;
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}
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