avoid one redundant motionstate synchronization
minor warning fix
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@@ -427,7 +427,7 @@ void spuWalkStacklessQuantizedTreeAgainstRays(RaycastTask_LocalStoreMemory* lsMe
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while (curIndex < endNodeIndex)
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{
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//catch bugs in tree data
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assert (walkIterations < subTreeSize);
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// btAssert (walkIterations < subTreeSize);
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walkIterations++;
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