Checkin a special set of Visual Studio 2008 projectfiles that work out-of-the-box with NVidia OpenCL, using the environment variable

(AMD will follow)
This commit is contained in:
erwin.coumans
2010-09-16 00:12:18 +00:00
parent fc21378b48
commit d82af1259f
60 changed files with 19213 additions and 0 deletions

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@@ -0,0 +1,236 @@
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AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib d3dcompiler.lib dxerr.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib d3dx11.lib ..\..\lib\RelWithDebInfo\BulletDynamics.lib ..\..\lib\RelWithDebInfo\BulletCollision.lib ..\..\lib\RelWithDebInfo\LinearMath.lib ..\..\lib\RelWithDebInfo\BulletSoftBody.lib ..\..\lib\RelWithDebInfo\BulletSoftBodySolvers_CPU.lib ..\..\lib\RelWithDebInfo\BulletSoftBodySolvers_DX11.lib "
OutputFile="..\..\..\..\AppDX11ClothDemo.exe"
Version="0.0"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86\$(OutDir)&quot;,&quot;C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86&quot;"
ProgramDataBaseFile="..\..\..\../AppDX11ClothDemo.pdb"
GenerateDebugInformation="TRUE"
SubSystem="2"
ImportLibrary="RelWithDebInfo\AppDX11ClothDemo.lib"/>
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