updated quickstep solver (for comparison), enabled GPU physics again (but WIN32 doesn't have the VertexTextureSupport enabled)

This commit is contained in:
ejcoumans
2006-10-13 23:58:52 +00:00
parent 2c66be25fc
commit d878885db4
18 changed files with 890 additions and 83 deletions

View File

@@ -907,7 +907,12 @@ void help ()
int main ( int argc, char **argv )
{
#ifdef WIN32
//until there is a first GPU that works under VertexTextureSupport under WIN32, disable it
bool disableVertexTextureSupport = true;
#else
bool disableVertexTextureSupport = false ;
#endif
debugOpt = DRAW_ALL ;
for ( int i = 1 ; i < argc ; i++ )