diff --git a/examples/ExampleBrowser/ExampleEntries.cpp b/examples/ExampleBrowser/ExampleEntries.cpp index c8377c7fb..36611663f 100644 --- a/examples/ExampleBrowser/ExampleEntries.cpp +++ b/examples/ExampleBrowser/ExampleEntries.cpp @@ -9,9 +9,7 @@ #include "../BasicDemo/BasicExample.h" #include "../Planar2D/Planar2D.h" #include "../Benchmarks/BenchmarkDemo.h" -#ifdef ENABLE_URDF_OBJ #include "../Importers/ImportObjDemo/ImportObjExample.h" -#endif #include "../Importers/ImportBsp/ImportBspExample.h" #include "../Importers/ImportColladaDemo/ImportColladaSetup.h" #include "../Importers/ImportSTLDemo/ImportSTLSetup.h" @@ -194,9 +192,7 @@ static ExampleEntry gDefaultExamples[]= ExampleEntry(0,"Importers"), ExampleEntry(1,"Import .bullet", "Load a binary .bullet file. The serialization mechanism can deal with versioning, differences in endianess, 32 and 64bit, double/single precision. It is easy to save a .bullet file, see the examples/Importers/ImportBullet/SerializeDemo.cpp for a code example how to export a .bullet file.", SerializeBulletCreateFunc), -#ifdef ENABLE_URDF_OBJ ExampleEntry(1,"Wavefront Obj", "Import a Wavefront .obj file", ImportObjCreateFunc, 0), -#endif ExampleEntry(1,"Quake BSP", "Import a Quake .bsp file", ImportBspCreateFunc, 0), ExampleEntry(1,"COLLADA dae", "Import the geometric mesh data from a COLLADA file. This is used as part of the URDF importer. This loader can also be used to import collision geometry in general. ", ImportColladaCreateFunc, 0), diff --git a/examples/ExampleBrowser/premake4.lua b/examples/ExampleBrowser/premake4.lua index d13b30228..9239b5924 100644 --- a/examples/ExampleBrowser/premake4.lua +++ b/examples/ExampleBrowser/premake4.lua @@ -78,7 +78,6 @@ project "BulletExampleBrowserLib" "../../src", "../ThirdPartyLibs", } - defines {"ENABLE_URDF_OBJ"} if _OPTIONS["lua"] then includedirs{"../ThirdPartyLibs/lua-5.2.3/src"}