+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.

Thanks Benoit for pointing this out, and bugfix: http://code.google.com/p/bullet/issues/detail?id=218

+ Added point to point, hinge, slider and generic 6dof constraints to Maya Dynamica plugin
Thanks to Herbert Law for the constribution: http://code.google.com/p/bullet/issues/detail?id=221
This commit is contained in:
erwin.coumans
2009-05-06 19:55:05 +00:00
parent f3c3d2f156
commit d9c4529a26
56 changed files with 5851 additions and 1237 deletions

View File

@@ -27,6 +27,7 @@ Written by: Nicola Candussi <nicola@fluidinteractive.com>
#define DYN_RIGID_BODY_IMPL_H
#include "mathUtils.h"
#include "constraint/bt_constraint.h"
class rigid_body_impl_t
{
@@ -55,6 +56,10 @@ public:
virtual void apply_central_force(vec3f const& f) = 0;
virtual void apply_torque(vec3f const& t) = 0;
virtual void update_constraint() = 0;
virtual void add_constraint(bt_constraint_t* constraint) = 0;
virtual void remove_constraint(bt_constraint_t* constraint) = 0;
public:
virtual ~rigid_body_impl_t() {};
};