+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.
Thanks Benoit for pointing this out, and bugfix: http://code.google.com/p/bullet/issues/detail?id=218 + Added point to point, hinge, slider and generic 6dof constraints to Maya Dynamica plugin Thanks to Herbert Law for the constribution: http://code.google.com/p/bullet/issues/detail?id=221
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@@ -27,6 +27,7 @@ Written by: Nicola Candussi <nicola@fluidinteractive.com>
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#define DYN_RIGID_BODY_IMPL_H
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#include "mathUtils.h"
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#include "constraint/bt_constraint.h"
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class rigid_body_impl_t
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{
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@@ -55,6 +56,10 @@ public:
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virtual void apply_central_force(vec3f const& f) = 0;
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virtual void apply_torque(vec3f const& t) = 0;
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virtual void update_constraint() = 0;
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virtual void add_constraint(bt_constraint_t* constraint) = 0;
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virtual void remove_constraint(bt_constraint_t* constraint) = 0;
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public:
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virtual ~rigid_body_impl_t() {};
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};
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