+ bugfix in btAlignedObjectArray, not calling destructors on resize to smaller array.

Thanks Benoit for pointing this out, and bugfix: http://code.google.com/p/bullet/issues/detail?id=218

+ Added point to point, hinge, slider and generic 6dof constraints to Maya Dynamica plugin
Thanks to Herbert Law for the constribution: http://code.google.com/p/bullet/issues/detail?id=221
This commit is contained in:
erwin.coumans
2009-05-06 19:55:05 +00:00
parent f3c3d2f156
commit d9c4529a26
56 changed files with 5851 additions and 1237 deletions

View File

@@ -38,9 +38,13 @@ Written by: Nicola Candussi <nicola@fluidinteractive.com>
#include "box_shape.h"
#include "convex_hull_shape.h"
#include "mesh_shape.h"
#include "nail_constraint.h"
#include "constraint/nail_constraint.h"
#include "solver_impl.h"
#include "constraint/hinge_constraint.h"
#include "constraint/slider_constraint.h"
#include "constraint/sixdof_constraint.h"
class solver_t
{
public:
@@ -65,6 +69,9 @@ public:
static rigid_body_t::pointer create_rigid_body(collision_shape_t::pointer& cs);
static nail_constraint_t::pointer create_nail_constraint(rigid_body_t::pointer& rb, vec3f const& pivot = vec3f(0, 0, 0));
static hinge_constraint_t::pointer create_hinge_constraint(rigid_body_t::pointer& rb, vec3f const& pivot = vec3f(0, 0, 0));
static slider_constraint_t::pointer create_slider_constraint(rigid_body_t::pointer& rbA, vec3f const& pivotA, rigid_body_t::pointer& rbB, vec3f const& pivotB = vec3f(0, 0, 0));
static sixdof_constraint_t::pointer create_sixdof_constraint(rigid_body_t::pointer& rbA, vec3f const& pivotA, rigid_body_t::pointer& rbB, vec3f const& pivotB = vec3f(0, 0, 0));
//add/remove from world
static void add_rigid_body(rigid_body_t::pointer& rb);