Update helloworld.tex with library link order.

Added a tip on how to properly link BulletPhysics libraries in order.
This commit is contained in:
Manmohan Bishnoi
2017-02-27 00:04:46 +05:30
committed by GitHub
parent e2bdf124a1
commit dad2895fed

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@@ -6,6 +6,8 @@ It is a good idea to try to compile, link and run this HelloWorld.cpp program fi
As you can see in \ref{helloworld_includefiles} you can include a convenience header file \path{btBulletDynamicsCommon.h}. As you can see in \ref{helloworld_includefiles} you can include a convenience header file \path{btBulletDynamicsCommon.h}.
While linking to Bullet Physics make sure the link order is: BulletSoftBody, BulletDynamics, BulletCollision and LinearMath.
\lstinputlisting[caption=HelloWorld.cpp include header, label=helloworld_includefiles,linerange=includes_start-includes_end]{../../examples/HelloWorld/HelloWorld.cpp} \lstinputlisting[caption=HelloWorld.cpp include header, label=helloworld_includefiles,linerange=includes_start-includes_end]{../../examples/HelloWorld/HelloWorld.cpp}
Now we create the dynamics world: Now we create the dynamics world:
\lstinputlisting[caption=HelloWorld.cpp initialize world, label=stepsimulation,linerange=initialization_start-initialization_end]{../../examples/HelloWorld/HelloWorld.cpp} \lstinputlisting[caption=HelloWorld.cpp initialize world, label=stepsimulation,linerange=initialization_start-initialization_end]{../../examples/HelloWorld/HelloWorld.cpp}