remove that odd triangle in the origin of samurai castle (VR)
add rolling/spinning friction to cube, remove it from plane/samurai.urdf URDF2Bullet: support joint limits for revolute and prismatic, only if defined (if upper < lower, disable limit) add some profiling markers to improve performance
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@@ -372,10 +372,10 @@ void* btHashedOverlappingPairCache::removeOverlappingPair(btBroadphaseProxy* pro
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return userData;
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}
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//#include <stdio.h>
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#include "LinearMath/btQuickprof.h"
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void btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback* callback,btDispatcher* dispatcher)
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{
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BT_PROFILE("btHashedOverlappingPairCache::processAllOverlappingPairs");
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int i;
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// printf("m_overlappingPairArray.size()=%d\n",m_overlappingPairArray.size());
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