fix TinyRenderer activateShapeTexture
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@@ -51,7 +51,7 @@ struct TinyRendererVisualShapeConverter : public LinkVisualShapesConverter
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int loadTextureFile(const char* filename);
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int registerTexture(unsigned char* texels, int width, int height);
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void activateShapeTexture(int shapeUniqueId, int textureUniqueId);
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void activateShapeTexture(int objectUniqueId, int jointIndex, int shapeIndex, int textureUniqueId);
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};
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