prepare for Box2D style gui demo
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20
Examples/TestBed/Tests/CollisionProcessing.h
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20
Examples/TestBed/Tests/CollisionProcessing.h
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#ifndef COLLISION_PROCESSING_H
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#define COLLISION_PROCESSING_H
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#include "../FrameWork/Test.h"
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class CollisionProcessing : public Test
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{
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public:
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void Step(Settings* settings)
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{
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}
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static Test* Create()
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{
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return new CollisionProcessing;
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}
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};
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#endif //
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18
Examples/TestBed/Tests/Jamfile
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18
Examples/TestBed/Tests/Jamfile
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SubDir TOP Examples TestBed Tests ;
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if $(GLUT.AVAILABLE) = "yes"
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{
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Description Tests : "Bullet Tests" ;
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Library Tests :
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[ Wildcard *.h *.cpp ] : noinstall
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;
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CFlags Tests :
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;
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LibDepends Tests : bulletdynamics ;
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ExternalLibs Tests : GLUT ;
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}
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10
Examples/TestBed/Tests/TestEntries.cpp
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10
Examples/TestBed/Tests/TestEntries.cpp
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#include "../FrameWork/Test.h"
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#include "CollisionProcessing.h"
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TestEntry g_testEntries[] =
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{
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{"Collision Processing", CollisionProcessing::Create}
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};
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