code clean up + check in examples
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@@ -48,6 +48,9 @@
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#include "../DynamicControlDemo/MotorDemo.h"
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#include "../RollingFrictionDemo/RollingFrictionDemo.h"
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#include "../DeformableDemo/DeformableDemo.h"
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#include "../Pinch/Pinch.h"
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#include "../DeformableContact/DeformableContact.h"
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#include "../VolumetricDeformable/VolumetricDeformable.h"
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#include "../SharedMemory/PhysicsServerExampleBullet2.h"
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#include "../SharedMemory/PhysicsServerExample.h"
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#include "../SharedMemory/PhysicsClientExample.h"
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@@ -119,7 +122,10 @@ static ExampleEntry gDefaultExamples[] =
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ExampleEntry(1, "Rolling Friction", "Damping is often not good enough to keep rounded objects from rolling down a sloped surface. Instead, you can set the rolling friction of a rigid body. Generally it is best to leave the rolling friction to zero, to avoid artifacts.", RollingFrictionCreateFunc),
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ExampleEntry(0, "Deformable", "Deformable test", DeformableCreateFunc),
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ExampleEntry(0, "Deformable-RigidBody Contact", "Deformable test", DeformableCreateFunc),
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ExampleEntry(0, "Grasp Deformable Cube", "Grasping test", PinchCreateFunc),
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ExampleEntry(0, "Volumetric Deformable Objects", "Volumetric Deformable test", VolumetricDeformableCreateFunc),
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ExampleEntry(0, "Deformable-MultiBody Contact", "MultiBody and Deformable contact", DeformableContactCreateFunc),
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ExampleEntry(1, "Constraints", "Show the use of the various constraints in Bullet. Press the L key to visualize the constraint limits. Press the C key to visualize the constraint frames.",
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AllConstraintCreateFunc),
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