code clean up + check in examples

This commit is contained in:
Xuchen Han
2019-07-18 11:34:06 -07:00
parent 3430192db7
commit dc10336d45
18 changed files with 1552 additions and 412 deletions

View File

@@ -122,14 +122,15 @@ void btDeformableBodySolver::solveConstraints(float solverdt)
// apply explicit force
m_objective->applyExplicitForce(m_residual);
// remove contact constraints with separating velocity
setConstraintDirections();
// add constraints to the solver
setConstraints();
backupVelocity();
for (int i = 0; i < m_solveIterations; ++i)
{
m_objective->computeResidual(solverdt, m_residual);
m_objective->initialGuess(m_dv, m_residual);
m_objective->computeStep(m_dv, m_residual, solverdt);
updateVelocity();
}
@@ -153,9 +154,9 @@ void btDeformableBodySolver::reinitialize(bool nodeUpdated)
m_objective->reinitialize(nodeUpdated);
}
void btDeformableBodySolver::setConstraintDirections()
void btDeformableBodySolver::setConstraints()
{
m_objective->setConstraintDirections();
m_objective->setConstraints();
}
void btDeformableBodySolver::setWorld(btDeformableRigidDynamicsWorld* world)
@@ -173,9 +174,76 @@ void btDeformableBodySolver::updateVelocity()
btSoftBody* psb = m_softBodySet[i];
for (int j = 0; j < psb->m_nodes.size(); ++j)
{
// psb->m_nodes[j].m_v += m_dv[counter];
psb->m_nodes[j].m_v = m_backupVelocity[counter]+m_dv[counter];
++counter;
}
}
}
void btDeformableBodySolver::advect(btScalar dt)
{
for (int i = 0; i < m_softBodySet.size(); ++i)
{
btSoftBody* psb = m_softBodySet[i];
for (int j = 0; j < psb->m_nodes.size(); ++j)
{
auto& node = psb->m_nodes[j];
node.m_x = node.m_q + dt * node.m_v;
}
}
}
void btDeformableBodySolver::backupVelocity()
{
// serial implementation
int counter = 0;
for (int i = 0; i < m_softBodySet.size(); ++i)
{
btSoftBody* psb = m_softBodySet[i];
for (int j = 0; j < psb->m_nodes.size(); ++j)
{
m_backupVelocity[counter++] = psb->m_nodes[j].m_v;
}
}
}
bool btDeformableBodySolver::updateNodes()
{
int numNodes = 0;
for (int i = 0; i < m_softBodySet.size(); ++i)
numNodes += m_softBodySet[i]->m_nodes.size();
if (numNodes != m_numNodes)
{
m_numNodes = numNodes;
m_backupVelocity.resize(numNodes);
return true;
}
return false;
}
void btDeformableBodySolver::predictMotion(float solverdt)
{
for (int i = 0; i < m_softBodySet.size(); ++i)
{
btSoftBody *psb = m_softBodySet[i];
if (psb->isActive())
{
psb->predictMotion(solverdt);
}
}
}
void btDeformableBodySolver::updateSoftBodies()
{
for (int i = 0; i < m_softBodySet.size(); i++)
{
btSoftBody *psb = (btSoftBody *)m_softBodySet[i];
if (psb->isActive())
{
psb->integrateMotion(); // normal is updated here
}
}
}