rename ObsoleteDemos back to Demos
fix some relative path issues for loading assets
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89
Demos/Benchmarks/main.cpp
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89
Demos/Benchmarks/main.cpp
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "BenchmarkDemo.h"
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#include "btBulletDynamicsCommon.h"
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#include "LinearMath/btHashMap.h"
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#include <stdio.h>
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#ifdef USE_GRAPHICAL_BENCHMARK
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#include "GlutStuff.h"
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#include "GLDebugDrawer.h"
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GLDebugDrawer gDebugDrawer;
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#define benchmarkDemo benchmarkDemo2
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#endif //USE_GRAPHICAL_BENCHMARK
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#define NUM_DEMOS 7
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#define NUM_TESTS 200
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extern bool gDisableDeactivation;
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int main(int argc,char** argv)
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{
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gDisableDeactivation = true;
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BenchmarkDemo1 benchmarkDemo1;
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BenchmarkDemo2 benchmarkDemo2;
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BenchmarkDemo3 benchmarkDemo3;
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BenchmarkDemo4 benchmarkDemo4;
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BenchmarkDemo5 benchmarkDemo5;
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BenchmarkDemo6 benchmarkDemo6;
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BenchmarkDemo7 benchmarkDemo7;
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BenchmarkDemo* demoArray[NUM_DEMOS] = {&benchmarkDemo1,&benchmarkDemo2,&benchmarkDemo3,&benchmarkDemo4,&benchmarkDemo5,&benchmarkDemo6,&benchmarkDemo7};
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const char* demoNames[NUM_DEMOS] = {"3000 fall", "1000 stack", "136 ragdolls","1000 convex", "prim-trimesh", "convex-trimesh","raytests"};
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float totalTime[NUM_DEMOS] = {0.f,0.f,0.f,0.f,0.f,0.f,0.f};
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#ifdef USE_GRAPHICAL_BENCHMARK
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benchmarkDemo.initPhysics();
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benchmarkDemo.getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
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benchmarkDemo.setDebugMode(benchmarkDemo.getDebugMode() | btIDebugDraw::DBG_NoDeactivation);
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return glutmain(argc, argv,640,480,"Bullet Physics Demo. http://bulletphysics.com",&benchmarkDemo);
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#else //USE_GRAPHICAL_BENCHMARK
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int d;
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for (d=0;d<NUM_DEMOS;d++)
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{
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demoArray[d]->initPhysics();
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for (int i=0;i<NUM_TESTS;i++)
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{
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demoArray[d]->clientMoveAndDisplay();
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float frameTime = CProfileManager::Get_Time_Since_Reset();
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if ((i % 25)==0)
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{
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printf("BenchmarkDemo: %s, Frame %d, Duration (ms): %f\n",demoNames[d],i,frameTime);
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}
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totalTime[d] += frameTime;
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if (i==NUM_TESTS-1)
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CProfileManager::dumpAll();
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}
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demoArray[d]->exitPhysics();
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}
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for (d=0;d<NUM_DEMOS;d++)
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{
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printf("\nResults for %s: %f",demoNames[d],totalTime[d]*(1.f/NUM_TESTS));
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}
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#endif //USE_GRAPHICAL_BENCHMARK
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return 0;
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}
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