rename ObsoleteDemos back to Demos
fix some relative path issues for loading assets
This commit is contained in:
188
Demos/GjkConvexCastDemo/LinearConvexCastDemo.cpp
Normal file
188
Demos/GjkConvexCastDemo/LinearConvexCastDemo.cpp
Normal file
@@ -0,0 +1,188 @@
|
||||
/*
|
||||
* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
*
|
||||
* Permission to use, copy, modify, distribute and sell this software
|
||||
* and its documentation for any purpose is hereby granted without fee,
|
||||
* provided that the above copyright notice appear in all copies.
|
||||
* Erwin Coumans makes no representations about the suitability
|
||||
* of this software for any purpose.
|
||||
* It is provided "as is" without express or implied warranty.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/*
|
||||
LinearConvexCastDemo implements an efficient continuous collision detection algorithm.
|
||||
Both linear and angular velocities are supported. Gjk or Simplex based methods.
|
||||
Motion using Exponential Map.
|
||||
Comparison with Screwing Motion.
|
||||
Also comparision with Algebraic CCD and Interval Arithmetic methods (Stephane Redon)
|
||||
*/
|
||||
|
||||
|
||||
///Low level demo, doesn't include btBulletCollisionCommon.h
|
||||
#include "LinearMath/btQuaternion.h"
|
||||
#include "LinearMath/btTransform.h"
|
||||
|
||||
#include "BulletCollision/CollisionShapes/btBoxShape.h"
|
||||
#include "BulletCollision/CollisionShapes/btConvexHullShape.h"
|
||||
#include "BulletCollision/CollisionShapes/btMinkowskiSumShape.h"
|
||||
|
||||
#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h"
|
||||
|
||||
|
||||
|
||||
#include "BulletCollision/CollisionShapes/btSphereShape.h"
|
||||
#include "BulletCollision/CollisionShapes/btTetrahedronShape.h"
|
||||
|
||||
#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
|
||||
#include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h"
|
||||
|
||||
|
||||
|
||||
#include "GL_ShapeDrawer.h"
|
||||
#include "LinearConvexCastDemo.h"
|
||||
#include "GlutStuff.h"
|
||||
|
||||
static btVoronoiSimplexSolver sVoronoiSimplexSolver;
|
||||
btSimplexSolverInterface& gGjkSimplexSolver = sVoronoiSimplexSolver;
|
||||
|
||||
static float yaw=0.f,pitch=0.f,roll=0.f;
|
||||
static const int maxNumObjects = 4;
|
||||
static const int numObjects = 2;
|
||||
|
||||
static btPolyhedralConvexShape* shapePtr[maxNumObjects];
|
||||
|
||||
static btTransform tr[numObjects];
|
||||
|
||||
|
||||
|
||||
void LinearConvexCastDemo::initPhysics()
|
||||
{
|
||||
|
||||
setCameraDistance(10.f);
|
||||
|
||||
tr[0].setIdentity();
|
||||
tr[0].setOrigin( btVector3( 0.0f, 5.5f, 0.0f ) );
|
||||
|
||||
tr[1].setIdentity();
|
||||
tr[1].setOrigin( btVector3( 0.0f, 0.0f, 0.0f ) );
|
||||
|
||||
// Pyramide
|
||||
float r = 1.0f;
|
||||
float h = 2.0f;
|
||||
|
||||
btConvexHullShape* shapeA = new btConvexHullShape;
|
||||
shapeA->addPoint( btVector3( 0.0f, 0.75f * h, 0.0f ) );
|
||||
shapeA->addPoint( btVector3( -r, -0.25f * h, r ) );
|
||||
shapeA->addPoint( btVector3( r, -0.25f * h, r ) );
|
||||
shapeA->addPoint( btVector3( r, -0.25f * h, -r ) );
|
||||
shapeA->addPoint( btVector3( -r, -0.25f * h, -r ) );
|
||||
|
||||
|
||||
|
||||
// Triangle
|
||||
btConvexHullShape* shapeB = new btConvexHullShape;
|
||||
shapeB->addPoint( btVector3( 0.0f, 1.0f, 0.0f ) );
|
||||
shapeB->addPoint( btVector3( 1.0f, -1.0f, 0.0f ) );
|
||||
shapeB->addPoint( btVector3( -1.0f, -1.0f, 0.0f ) );
|
||||
|
||||
shapePtr[0] = shapeA;
|
||||
shapePtr[1] = shapeB;
|
||||
|
||||
shapePtr[0]->setMargin( 0.01f );
|
||||
shapePtr[1]->setMargin( 0.01f );
|
||||
}
|
||||
|
||||
//to be implemented by the demo
|
||||
void LinearConvexCastDemo::clientMoveAndDisplay()
|
||||
{
|
||||
displayCallback();
|
||||
}
|
||||
|
||||
LinearConvexCastDemo::~LinearConvexCastDemo()
|
||||
{
|
||||
delete shapePtr[0];
|
||||
delete shapePtr[1];
|
||||
}
|
||||
|
||||
void LinearConvexCastDemo::displayCallback(void)
|
||||
{
|
||||
updateCamera();
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
GL_ShapeDrawer::drawCoordSystem();
|
||||
|
||||
|
||||
|
||||
static btScalar angle = 0.f;
|
||||
angle+=getDeltaTimeMicroseconds()/1000000.0;
|
||||
|
||||
tr[1].setRotation(btQuaternion(btVector3(1,0,0),angle));
|
||||
|
||||
btTransform toA, toB;
|
||||
toA = tr[0];
|
||||
toA.setOrigin( btVector3( 0.0f, 0.f, 0.0f ) );
|
||||
toB = tr[1];
|
||||
toB.setOrigin( btVector3( 0.0f, 0.0f, 0.0f ) );
|
||||
|
||||
|
||||
gGjkSimplexSolver.reset();
|
||||
|
||||
|
||||
btVector3 worldBoundsMin(-1000,-1000,-1000);
|
||||
btVector3 worldBoundsMax(1000,1000,1000);
|
||||
|
||||
|
||||
//btGjkConvexCast convexCaster(shapePtr[ 0 ], shapePtr[ 1 ], &gGjkSimplexSolver );
|
||||
btSubsimplexConvexCast convexCaster( shapePtr[ 0 ], shapePtr[ 1 ], &gGjkSimplexSolver );
|
||||
|
||||
btConvexCast::CastResult result;
|
||||
|
||||
result.m_hitPoint.setValue(0,0,0);
|
||||
|
||||
convexCaster.calcTimeOfImpact( tr[ 0 ], toA, tr[ 1 ], toB, result );
|
||||
|
||||
ATTRIBUTE_ALIGNED16(btScalar) m1[16];
|
||||
ATTRIBUTE_ALIGNED16(btScalar) m2[16];
|
||||
ATTRIBUTE_ALIGNED16(btScalar) m3[16];
|
||||
|
||||
tr[ 0 ].getOpenGLMatrix( m1 );
|
||||
tr[ 1 ].getOpenGLMatrix( m2 );
|
||||
|
||||
btSphereShape sphere(0.2);
|
||||
|
||||
btTransform tmp = tr[0];
|
||||
tmp.setOrigin(result.m_hitPoint);
|
||||
tmp.getOpenGLMatrix(m3);
|
||||
m_shapeDrawer->drawOpenGL( m3, &sphere, btVector3( 1, 0, 1 ), getDebugMode() ,worldBoundsMin,worldBoundsMax);
|
||||
|
||||
|
||||
m_shapeDrawer->drawOpenGL( m1, shapePtr[ 0 ], btVector3( 1, 0, 0 ), getDebugMode() ,worldBoundsMin,worldBoundsMax);
|
||||
m_shapeDrawer->drawOpenGL( m2, shapePtr[ 1 ], btVector3( 1, 0, 0 ), getDebugMode() ,worldBoundsMin,worldBoundsMax);
|
||||
|
||||
btVector3 originA, originB;
|
||||
originA.setInterpolate3( tr[ 0 ].getOrigin(), toA.getOrigin(), result.m_fraction );
|
||||
originB.setInterpolate3( tr[ 1 ].getOrigin(), toB.getOrigin(), result.m_fraction );
|
||||
|
||||
btTransform A = tr[ 0 ];
|
||||
A.setOrigin( originA );
|
||||
|
||||
btTransform B = tr[ 1 ];
|
||||
B.setOrigin( originB );
|
||||
|
||||
A.getOpenGLMatrix( m1 );
|
||||
B.getOpenGLMatrix( m2 );
|
||||
|
||||
m_shapeDrawer->drawOpenGL( m1, shapePtr[ 0 ], btVector3( 1, 1, 0 ), getDebugMode() ,worldBoundsMin,worldBoundsMax);
|
||||
m_shapeDrawer->drawOpenGL( m2, shapePtr[ 1 ], btVector3( 1, 1, 0 ), getDebugMode() ,worldBoundsMin,worldBoundsMax);
|
||||
|
||||
glFlush();
|
||||
glutSwapBuffers();
|
||||
}
|
||||
Reference in New Issue
Block a user