rename ObsoleteDemos back to Demos
fix some relative path issues for loading assets
This commit is contained in:
51
Demos/GyroscopicDemo/CMakeLists.txt
Normal file
51
Demos/GyroscopicDemo/CMakeLists.txt
Normal file
@@ -0,0 +1,51 @@
|
||||
# This is basically the overall name of the project in Visual Studio this is the name of the Solution File
|
||||
|
||||
|
||||
# For every executable you have with a main method you should have an add_executable line below.
|
||||
# For every add executable line you should list every .cpp and .h file you have associated with that executable.
|
||||
|
||||
|
||||
|
||||
# You shouldn't have to modify anything below this line
|
||||
########################################################
|
||||
|
||||
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/src
|
||||
../OpenGL
|
||||
${GLUT_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
|
||||
IF (USE_GLUT)
|
||||
LINK_LIBRARIES(
|
||||
OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
|
||||
)
|
||||
|
||||
ADD_EXECUTABLE(AppGyroscopicDemo
|
||||
GyroscopicDemo.cpp
|
||||
GyroscopicDemo.h
|
||||
main.cpp
|
||||
)
|
||||
ELSE (USE_GLUT)
|
||||
LINK_LIBRARIES(
|
||||
OpenGLSupport BulletDynamics BulletCollision LinearMath ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
|
||||
)
|
||||
|
||||
ADD_EXECUTABLE(AppGyroscopicDemo
|
||||
WIN32
|
||||
../OpenGL/Win32AppMain.cpp
|
||||
Win32GyroscopicDemo.cpp
|
||||
GyroscopicDemo.cpp
|
||||
GyroscopicDemo.h
|
||||
)
|
||||
ENDIF (USE_GLUT)
|
||||
|
||||
|
||||
|
||||
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
SET_TARGET_PROPERTIES(AppGyroscopicDemo PROPERTIES DEBUG_POSTFIX "_Debug")
|
||||
SET_TARGET_PROPERTIES(AppGyroscopicDemo PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
|
||||
SET_TARGET_PROPERTIES(AppGyroscopicDemo PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
|
||||
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
|
||||
240
Demos/GyroscopicDemo/GyroscopicDemo.cpp
Normal file
240
Demos/GyroscopicDemo/GyroscopicDemo.cpp
Normal file
@@ -0,0 +1,240 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#include "LinearMath/btIDebugDraw.h"
|
||||
|
||||
#include "GLDebugDrawer.h"
|
||||
|
||||
#include "GLDebugFont.h"
|
||||
#include <stdio.h> //printf debugging
|
||||
|
||||
#include "GyroscopicDemo.h"
|
||||
#include "GL_ShapeDrawer.h"
|
||||
#include "GlutStuff.h"
|
||||
|
||||
|
||||
#include "GLDebugDrawer.h"
|
||||
static GLDebugDrawer gDebugDrawer;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void GyroscopicDemo::setupEmptyDynamicsWorld()
|
||||
{
|
||||
m_collisionConfiguration = new btDefaultCollisionConfiguration();
|
||||
m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
|
||||
m_overlappingPairCache = new btDbvtBroadphase();
|
||||
m_constraintSolver = new btSequentialImpulseConstraintSolver();
|
||||
m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher,m_overlappingPairCache,m_constraintSolver,m_collisionConfiguration);
|
||||
}
|
||||
|
||||
void GyroscopicDemo::clientResetScene()
|
||||
{
|
||||
exitPhysics();
|
||||
initPhysics();
|
||||
}
|
||||
void GyroscopicDemo::initPhysics()
|
||||
{
|
||||
m_azi=90;
|
||||
m_ele = 20;
|
||||
|
||||
setTexturing(true);
|
||||
setShadows(true);
|
||||
setCameraUp(btVector3(0,0,1));
|
||||
setCameraForwardAxis(1);
|
||||
m_sundirection.setValue(0,-1,-1);
|
||||
setCameraDistance(7.f);
|
||||
|
||||
setupEmptyDynamicsWorld();
|
||||
m_dynamicsWorld->setGravity(btVector3(0,0,-9.8));
|
||||
m_dynamicsWorld->setDebugDrawer(&gDebugDrawer);
|
||||
|
||||
|
||||
//btCollisionShape* groundShape = new btBoxShape(btVector3(btScalar(50.),btScalar(50.),btScalar(0.5)));
|
||||
btCollisionShape* groundShape = new btStaticPlaneShape(btVector3(0,0,1),0);
|
||||
|
||||
m_collisionShapes.push_back(groundShape);
|
||||
btTransform groundTransform;
|
||||
groundTransform.setIdentity();
|
||||
groundTransform.setOrigin(btVector3(0,0,0));
|
||||
btRigidBody* groundBody;
|
||||
groundBody= localCreateRigidBody(0, groundTransform, groundShape);
|
||||
groundBody->setFriction(btSqrt(2));
|
||||
btVector3 positions[2] = {
|
||||
btVector3(0.8,-2,2),
|
||||
btVector3(0.8,2,2)
|
||||
};
|
||||
bool gyro[2] = {
|
||||
true,
|
||||
false
|
||||
};
|
||||
|
||||
for (int i=0;i<2;i++)
|
||||
{
|
||||
btCylinderShapeZ* top = new btCylinderShapeZ(btVector3(1,1,0.125));
|
||||
btCapsuleShapeZ* pin = new btCapsuleShapeZ(0.05,1.5);
|
||||
top->setMargin(0.01);
|
||||
pin->setMargin(0.01);
|
||||
btCompoundShape* compound = new btCompoundShape();
|
||||
compound->addChildShape(btTransform::getIdentity(),top);
|
||||
compound->addChildShape(btTransform::getIdentity(),pin);
|
||||
btVector3 localInertia;
|
||||
top->calculateLocalInertia(1,localInertia);
|
||||
btRigidBody* body = new btRigidBody(1,0,compound,localInertia);
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr.setOrigin(positions[i]);
|
||||
body->setCenterOfMassTransform(tr);
|
||||
body->setAngularVelocity(btVector3(0,0,15));
|
||||
body->setLinearVelocity(btVector3(0,.2,0));
|
||||
body->setFriction(btSqrt(1));
|
||||
m_dynamicsWorld->addRigidBody(body);
|
||||
if (gyro[i])
|
||||
{
|
||||
body->setFlags(BT_ENABLE_GYROPSCOPIC_FORCE);
|
||||
} else
|
||||
{
|
||||
body->setFlags(0);
|
||||
}
|
||||
body->setDamping(0.00001f,0.0001f);
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void GyroscopicDemo::exitPhysics()
|
||||
{
|
||||
|
||||
int i;
|
||||
|
||||
//removed/delete constraints
|
||||
for (i=m_dynamicsWorld->getNumConstraints()-1; i>=0 ;i--)
|
||||
{
|
||||
btTypedConstraint* constraint = m_dynamicsWorld->getConstraint(i);
|
||||
m_dynamicsWorld->removeConstraint(constraint);
|
||||
delete constraint;
|
||||
}
|
||||
|
||||
//remove the rigidbodies from the dynamics world and delete them
|
||||
for (i=m_dynamicsWorld->getNumCollisionObjects()-1; i>=0 ;i--)
|
||||
{
|
||||
btCollisionObject* obj = m_dynamicsWorld->getCollisionObjectArray()[i];
|
||||
btRigidBody* body = btRigidBody::upcast(obj);
|
||||
if (body && body->getMotionState())
|
||||
{
|
||||
delete body->getMotionState();
|
||||
}
|
||||
m_dynamicsWorld->removeCollisionObject( obj );
|
||||
delete obj;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//delete collision shapes
|
||||
for (int j=0;j<m_collisionShapes.size();j++)
|
||||
{
|
||||
btCollisionShape* shape = m_collisionShapes[j];
|
||||
delete shape;
|
||||
}
|
||||
|
||||
m_collisionShapes.clear();
|
||||
|
||||
//delete dynamics world
|
||||
delete m_dynamicsWorld;
|
||||
|
||||
//delete solver
|
||||
delete m_constraintSolver;
|
||||
|
||||
//delete broadphase
|
||||
delete m_overlappingPairCache;
|
||||
|
||||
//delete dispatcher
|
||||
delete m_dispatcher;
|
||||
|
||||
delete m_collisionConfiguration;
|
||||
|
||||
}
|
||||
|
||||
GyroscopicDemo::GyroscopicDemo()
|
||||
{
|
||||
}
|
||||
GyroscopicDemo::~GyroscopicDemo()
|
||||
{
|
||||
//cleanup in the reverse order of creation/initialization
|
||||
|
||||
exitPhysics();
|
||||
|
||||
}
|
||||
|
||||
|
||||
void GyroscopicDemo::clientMoveAndDisplay()
|
||||
{
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
float dt = float(getDeltaTimeMicroseconds()) * 0.000001f;
|
||||
//printf("dt = %f: ",dt);
|
||||
|
||||
{
|
||||
static bool once = true;
|
||||
if ( m_dynamicsWorld->getDebugDrawer() && once)
|
||||
{
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawConstraints+btIDebugDraw::DBG_DrawConstraintLimits);
|
||||
once=false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
//during idle mode, just run 1 simulation step maximum
|
||||
|
||||
int numSimSteps = m_dynamicsWorld->stepSimulation(dt,100,1./1000.f);
|
||||
|
||||
//optional but useful: debug drawing
|
||||
m_dynamicsWorld->debugDrawWorld();
|
||||
|
||||
|
||||
}
|
||||
renderme();
|
||||
|
||||
|
||||
glFlush();
|
||||
swapBuffers();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void GyroscopicDemo::displayCallback(void) {
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
if (m_dynamicsWorld)
|
||||
m_dynamicsWorld->debugDrawWorld();
|
||||
|
||||
|
||||
renderme();
|
||||
|
||||
glFlush();
|
||||
swapBuffers();
|
||||
}
|
||||
|
||||
|
||||
71
Demos/GyroscopicDemo/GyroscopicDemo.h
Normal file
71
Demos/GyroscopicDemo/GyroscopicDemo.h
Normal file
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#ifndef BT_GYROSCOPIC_DEMO_H
|
||||
#define BT_GYROSCOPIC_DEMO_H
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include "Win32DemoApplication.h"
|
||||
#define PlatformDemoApplication Win32DemoApplication
|
||||
#else
|
||||
#include "GlutDemoApplication.h"
|
||||
#define PlatformDemoApplication GlutDemoApplication
|
||||
#endif
|
||||
|
||||
///GyroscopicDemo shows how to create a constraint, like Hinge or btGenericD6constraint
|
||||
class GyroscopicDemo : public PlatformDemoApplication
|
||||
{
|
||||
//keep track of variables to delete memory at the end
|
||||
btAlignedObjectArray<btCollisionShape*> m_collisionShapes;
|
||||
|
||||
class btBroadphaseInterface* m_overlappingPairCache;
|
||||
|
||||
class btCollisionDispatcher* m_dispatcher;
|
||||
|
||||
class btConstraintSolver* m_constraintSolver;
|
||||
|
||||
class btDefaultCollisionConfiguration* m_collisionConfiguration;
|
||||
|
||||
void setupEmptyDynamicsWorld();
|
||||
|
||||
void clientResetScene();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
GyroscopicDemo();
|
||||
|
||||
virtual ~GyroscopicDemo();
|
||||
|
||||
void initPhysics();
|
||||
|
||||
void exitPhysics();
|
||||
|
||||
virtual void clientMoveAndDisplay();
|
||||
|
||||
virtual void displayCallback();
|
||||
|
||||
static DemoApplication* Create()
|
||||
{
|
||||
GyroscopicDemo* demo = new GyroscopicDemo();
|
||||
demo->myinit();
|
||||
demo->initPhysics();
|
||||
return demo;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_GYROSCOPIC_DEMO_H
|
||||
|
||||
25
Demos/GyroscopicDemo/Win32GyroscopicDemo.cpp
Normal file
25
Demos/GyroscopicDemo/Win32GyroscopicDemo.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#ifdef _WINDOWS
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "GyroscopicDemo.h"
|
||||
|
||||
///The 'createDemo' function is called from Bullet/Demos/OpenGL/Win32AppMain.cpp to instantiate this particular demo
|
||||
DemoApplication* createDemo()
|
||||
{
|
||||
return new GyroscopicDemo();
|
||||
}
|
||||
|
||||
#endif
|
||||
20
Demos/GyroscopicDemo/main.cpp
Normal file
20
Demos/GyroscopicDemo/main.cpp
Normal file
@@ -0,0 +1,20 @@
|
||||
#include "GyroscopicDemo.h"
|
||||
#include "GlutStuff.h"
|
||||
#include "GLDebugDrawer.h"
|
||||
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
|
||||
int main(int argc,char** argv)
|
||||
{
|
||||
|
||||
|
||||
|
||||
GyroscopicDemo* constraintDemo = new GyroscopicDemo();
|
||||
|
||||
|
||||
constraintDemo->initPhysics();
|
||||
constraintDemo->setDebugMode(btIDebugDraw::DBG_DrawConstraints+btIDebugDraw::DBG_DrawConstraintLimits);
|
||||
|
||||
return glutmain(argc, argv,640,480,"Constraint Demo. http://www.continuousphysics.com/Bullet/phpBB2/",constraintDemo);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user