upload work-in-progress Collision example using C-API.

This commit is contained in:
erwin coumans
2015-10-28 11:48:36 -07:00
parent 2d5d89d999
commit dc81e31e74
11 changed files with 208 additions and 47 deletions

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@@ -61,6 +61,22 @@ plCollisionShapeHandle plCreatePlaneShape(plCollisionSdkHandle collisionSdkHandl
return sdk->createPlaneShape(worldHandle,planeNormalX,planeNormalY,planeNormalZ,planeConstant); return sdk->createPlaneShape(worldHandle,planeNormalX,planeNormalY,planeNormalZ,planeConstant);
} }
plCollisionShapeHandle plCreateCapsuleShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plReal radius, plReal height, int capsuleAxis)
{
CollisionSdkInterface* sdk = (CollisionSdkInterface*) collisionSdkHandle;
return sdk->createCapsuleShape(worldHandle,radius,height,capsuleAxis);
}
plCollisionShapeHandle plCreateCompoundShape(plCollisionSdkHandle collisionSdkHandle,plCollisionWorldHandle worldHandle)
{
CollisionSdkInterface* sdk = (CollisionSdkInterface*) collisionSdkHandle;
return sdk->createCompoundShape(worldHandle);
}
void plAddChildShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn)
{
CollisionSdkInterface* sdk = (CollisionSdkInterface*) collisionSdkHandle;
sdk->addChildShape(worldHandle,compoundShape,childShape,childPos,childOrn);
}
void plDeleteShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle shapeHandle) void plDeleteShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle shapeHandle)
{ {

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@@ -36,7 +36,10 @@ extern "C" {
extern plCollisionSdkHandle plCreateBullet2CollisionSdk(); extern plCollisionSdkHandle plCreateBullet2CollisionSdk();
#ifndef DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
extern plCollisionSdkHandle plCreateRealTimeBullet3CollisionSdk(); extern plCollisionSdkHandle plCreateRealTimeBullet3CollisionSdk();
#endif //DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
// extern plCollisionSdkHandle plCreateCustomCollisionSdk(); // extern plCollisionSdkHandle plCreateCustomCollisionSdk();
extern void plDeleteCollisionSdk(plCollisionSdkHandle collisionSdkHandle); extern void plDeleteCollisionSdk(plCollisionSdkHandle collisionSdkHandle);
@@ -63,14 +66,14 @@ extern "C" {
/* Collision Shape definition */ /* Collision Shape definition */
extern plCollisionShapeHandle plCreateSphereShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius); extern plCollisionShapeHandle plCreateSphereShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius);
extern plCollisionShapeHandle plNewCapsuleShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius, plReal height); extern plCollisionShapeHandle plCreateCapsuleShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, plReal radius, plReal height, int capsuleAxis);
extern plCollisionShapeHandle plCreatePlaneShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle, extern plCollisionShapeHandle plCreatePlaneShape(plCollisionSdkHandle sdk, plCollisionWorldHandle worldHandle,
plReal planeNormalX, plReal planeNormalX,
plReal planeNormalY, plReal planeNormalY,
plReal planeNormalZ, plReal planeNormalZ,
plReal planeConstant); plReal planeConstant);
extern plCollisionShapeHandle plNewCompoundShape(plCollisionSdkHandle sdk,plCollisionWorldHandle worldHandle); extern plCollisionShapeHandle plCreateCompoundShape(plCollisionSdkHandle sdk,plCollisionWorldHandle worldHandle);
extern void plAddChildShape(plCollisionSdkHandle sdk, plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn); extern void plAddChildShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn);
extern void plDeleteShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape); extern void plDeleteShape(plCollisionSdkHandle collisionSdkHandle, plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape);

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@@ -22,11 +22,18 @@
///todo: use the 'userData' to prevent this use of global variables ///todo: use the 'userData' to prevent this use of global variables
static int gTotalPoints = 0; static int gTotalPoints = 0;
const int sPointCapacity = 10000; const int sPointCapacity = 10000;
const int sNumSpheres = 128; const int sNumCompounds = 10;
const int sNumSpheres = 10;
lwContactPoint pointsOut[sPointCapacity]; lwContactPoint pointsOut[sPointCapacity];
int numNearCallbacks = 0; int numNearCallbacks = 0;
static btVector4 sColors[4] =
{
btVector4(1,0.7,0.7,1),
btVector4(1,1,0.7,1),
btVector4(0.7,1,0.7,1),
btVector4(0.7,1,1,1),
};
void myNearCallback(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, void* userData, plCollisionObjectHandle objA, plCollisionObjectHandle objB) void myNearCallback(plCollisionSdkHandle sdkHandle, plCollisionWorldHandle worldHandle, void* userData, plCollisionObjectHandle objA, plCollisionObjectHandle objB)
{ {
@@ -69,23 +76,25 @@ public:
m_counter(0), m_counter(0),
m_timeSeriesCanvas0(0) m_timeSeriesCanvas0(0)
{ {
int numBodies = 1;
gTotalPoints = 0; gTotalPoints = 0;
m_app->setUpAxis(1); m_app->setUpAxis(1);
m_app->m_renderer->enableBlend(true); m_app->m_renderer->enableBlend(true);
switch (m_tutorialIndex) switch (m_tutorialIndex)
{ {
case TUT_SPHERE_SPHERE_RTB3: case TUT_SPHERE_PLANE_RTB3:
case TUT_SPHERE_SPHERE_BULLET2: case TUT_SPHERE_PLANE_BULLET2:
{ {
numBodies=10;
if (m_tutorialIndex==TUT_SPHERE_SPHERE_BULLET2) if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
{ {
m_collisionSdkHandle = plCreateBullet2CollisionSdk(); m_collisionSdkHandle = plCreateBullet2CollisionSdk();
} else } else
{ {
#ifndef DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
m_collisionSdkHandle = plCreateRealTimeBullet3CollisionSdk(); m_collisionSdkHandle = plCreateRealTimeBullet3CollisionSdk();
#endif //DISABLE_REAL_TIME_BULLET3_COLLISION_SDK
} }
if (m_collisionSdkHandle) if (m_collisionSdkHandle)
{ {
@@ -97,29 +106,54 @@ public:
//create objects, do query etc //create objects, do query etc
{ {
float radius = 1.f; float radius = 1.f;
plCollisionShapeHandle colShape = plCreateSphereShape(m_collisionSdkHandle, m_collisionWorldHandle,radius);
void* userPointer = 0;
int sphereGfxShapeId = m_app->registerGraphicsUnitSphereShape(SPHERE_LOD_HIGH);//, textureIndex); void* userPointer = 0;
{
for (int j=0;j<sNumCompounds;j++)
{
plCollisionShapeHandle compoundShape = plCreateCompoundShape(m_collisionSdkHandle,m_collisionWorldHandle);
for (int i=0;i<sNumSpheres;i++) for (int i=0;i<sNumSpheres;i++)
{ {
btVector3 pos(i*1.5,btScalar(0.8),0); btVector3 childPos(i*1.5,0,0);
btQuaternion orn(0,0,0,1); btQuaternion childOrn(0,0,0,1);
btVector4 color(0,1,0,0.8);
btVector3 scaling(radius,radius,radius); btVector3 scaling(radius,radius,radius);
int gfxIndex = m_app->m_renderer->registerGraphicsInstance(sphereGfxShapeId,pos, orn,color,scaling); plCollisionShapeHandle childShape = plCreateSphereShape(m_collisionSdkHandle, m_collisionWorldHandle,radius);
plAddChildShape(m_collisionSdkHandle,m_collisionWorldHandle,compoundShape, childShape,childPos,childOrn);
plCollisionObjectHandle colObj = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, gfxIndex,colShape,pos,orn);
colliders.push_back(colObj); //m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObj);
}
if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
{
btCollisionShape* colShape = (btCollisionShape*) compoundShape;
m_guiHelper->createCollisionShapeGraphicsObject(colShape);
} else
{
}
{
btVector3 pos(j*sNumSpheres*1.5,-2.4,0);
btQuaternion orn(0,0,0,1);
plCollisionObjectHandle colObjHandle = plCreateCollisionObject(m_collisionSdkHandle,m_collisionWorldHandle,userPointer, -1,compoundShape,pos,orn);
if (m_tutorialIndex==TUT_SPHERE_PLANE_BULLET2)
{
btCollisionObject* colObj = (btCollisionObject*) colObjHandle;
btVector4 color=sColors[j&3];
m_guiHelper->createCollisionObjectGraphicsObject(colObj,color);
colliders.push_back(colObjHandle);
plAddCollisionObject(m_collisionSdkHandle, m_collisionWorldHandle,colObjHandle);
}
}
}
} }
} }
{ {
plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,0,1,0,0); plCollisionShapeHandle colShape = plCreatePlaneShape(m_collisionSdkHandle, m_collisionWorldHandle,0,1,0,-3.5);
btVector3 pos(0,0,0); btVector3 pos(0,0,0);
btQuaternion orn(0,0,0,1); btQuaternion orn(0,0,0,1);
void* userPointer = 0; void* userPointer = 0;
@@ -140,6 +174,7 @@ public:
//plDeleteShape(m_collisionSdkHandle,colShape); //plDeleteShape(m_collisionSdkHandle,colShape);
} }
/* /*
m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Constant Velocity"); m_timeSeriesCanvas0 = new TimeSeriesCanvas(m_app->m_2dCanvasInterface,512,256,"Constant Velocity");
@@ -151,11 +186,7 @@ public:
break; break;
} }
case TUT_SPHERE_PLANE_RTB3:
case TUT_SPHERE_PLANE_BULLET2:
{
break;
}
default: default:
{ {
@@ -169,7 +200,7 @@ public:
{ {
int boxId = m_app->registerCubeShape(100,1,100); int boxId = m_app->registerCubeShape(100,0.01,100);
b3Vector3 pos = b3MakeVector3(0,-3.5,0); b3Vector3 pos = b3MakeVector3(0,-3.5,0);
b3Quaternion orn(0,0,0,1); b3Quaternion orn(0,0,0,1);
b3Vector4 color = b3MakeVector4(1,1,1,1); b3Vector4 color = b3MakeVector4(1,1,1,1);

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@@ -3,9 +3,7 @@
enum EnumCollisionTutorialTypes enum EnumCollisionTutorialTypes
{ {
TUT_SPHERE_SPHERE_BULLET2=0, TUT_SPHERE_PLANE_BULLET2=0,
TUT_SPHERE_PLANE_BULLET2,
TUT_SPHERE_SPHERE_RTB3,
TUT_SPHERE_PLANE_RTB3, TUT_SPHERE_PLANE_RTB3,
}; };

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@@ -75,6 +75,52 @@ plCollisionShapeHandle Bullet2CollisionSdk::createPlaneShape(plCollisionWorldHan
return (plCollisionShapeHandle) planeShape; return (plCollisionShapeHandle) planeShape;
} }
plCollisionShapeHandle Bullet2CollisionSdk::createCapsuleShape(plCollisionWorldHandle worldHandle,
plReal radius,
plReal height,
int capsuleAxis)
{
btCapsuleShape* capsule = 0;
switch (capsuleAxis)
{
case 0:
{
capsule = new btCapsuleShapeX(radius,height);
break;
}
case 1:
{
capsule = new btCapsuleShape(radius,height);
break;
}
case 2:
{
capsule = new btCapsuleShapeZ(radius,height);
break;
}
default:
{
btAssert(0);
}
}
return (plCollisionShapeHandle)capsule;
}
plCollisionShapeHandle Bullet2CollisionSdk::createCompoundShape(plCollisionWorldHandle worldHandle)
{
return (plCollisionShapeHandle) new btCompoundShape();
}
void Bullet2CollisionSdk::addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShapeHandle, plCollisionShapeHandle childShapeHandle,plVector3 childPos,plQuaternion childOrn)
{
btCompoundShape* compound = (btCompoundShape*) compoundShapeHandle;
btCollisionShape* childShape = (btCollisionShape*) childShapeHandle;
btTransform localTrans;
localTrans.setOrigin(btVector3(childPos[0],childPos[1],childPos[2]));
localTrans.setRotation(btQuaternion(childOrn[0],childOrn[1],childOrn[2],childOrn[3]));
compound->addChildShape(localTrans,childShape);
}
void Bullet2CollisionSdk::deleteShape(plCollisionWorldHandle /*worldHandle*/, plCollisionShapeHandle shapeHandle) void Bullet2CollisionSdk::deleteShape(plCollisionWorldHandle /*worldHandle*/, plCollisionShapeHandle shapeHandle)
{ {

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@@ -25,6 +25,14 @@ public:
plReal planeNormalZ, plReal planeNormalZ,
plReal planeConstant); plReal planeConstant);
virtual plCollisionShapeHandle createCapsuleShape(plCollisionWorldHandle worldHandle,
plReal radius,
plReal height,
int capsuleAxis);
virtual plCollisionShapeHandle createCompoundShape(plCollisionWorldHandle worldHandle);
virtual void addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn);
virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape); virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape);
virtual void addCollisionObject(plCollisionWorldHandle world, plCollisionObjectHandle object); virtual void addCollisionObject(plCollisionWorldHandle world, plCollisionObjectHandle object);

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@@ -23,6 +23,14 @@ public:
plReal planeNormalZ, plReal planeNormalZ,
plReal planeConstant) = 0; plReal planeConstant) = 0;
virtual plCollisionShapeHandle createCapsuleShape(plCollisionWorldHandle worldHandle,
plReal radius,
plReal height,
int capsuleAxis) = 0;
virtual plCollisionShapeHandle createCompoundShape(plCollisionWorldHandle worldHandle) = 0;
virtual void addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn)=0;
virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape) = 0; virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape) = 0;
virtual void addCollisionObject(plCollisionWorldHandle world, plCollisionObjectHandle object)=0; virtual void addCollisionObject(plCollisionWorldHandle world, plCollisionObjectHandle object)=0;

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@@ -27,9 +27,9 @@ enum RTB3ShapeTypes
{ {
RTB3_SHAPE_SPHERE=0, RTB3_SHAPE_SPHERE=0,
RTB3_SHAPE_PLANE, RTB3_SHAPE_PLANE,
// RTB3_SHAPE_CAPSULE, RTB3_SHAPE_CAPSULE,
MAX_NUM_SINGLE_SHAPE_TYPES, MAX_NUM_SINGLE_SHAPE_TYPES,
RTB3_SHAPE_COMPOUND_INTERNAL RTB3_SHAPE_COMPOUND_INTERNAL,
}; };
@@ -152,7 +152,49 @@ plCollisionShapeHandle RealTimeBullet3CollisionSdk::createPlaneShape(plCollision
return 0; return 0;
} }
plCollisionShapeHandle RealTimeBullet3CollisionSdk::createCapsuleShape(plCollisionWorldHandle worldHandle,
plReal radius,
plReal height,
int capsuleAxis)
{
RTB3CollisionWorld* world = (RTB3CollisionWorld*) worldHandle;
b3Assert(world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size());
if (world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size())
{
b3GpuChildShape& shape = world->m_childShapes[world->m_nextFreeShapeIndex];
shape.m_childPosition.setZero();
shape.m_childOrientation.setValue(0,0,0,1);
shape.m_radius = radius;
shape.m_height = height;
shape.m_shapeIndex = capsuleAxis;
shape.m_shapeType = RTB3_SHAPE_CAPSULE;
return (plCollisionShapeHandle) world->m_nextFreeShapeIndex++;
}
return 0;
}
plCollisionShapeHandle RealTimeBullet3CollisionSdk::createCompoundShape(plCollisionWorldHandle worldHandle)
{
RTB3CollisionWorld* world = (RTB3CollisionWorld*) worldHandle;
b3Assert(world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size());
if (world->m_nextFreeShapeIndex < world->m_childShapes.size() && world->m_nextFreePlaneFaceIndex < world->m_planeFaces.size())
{
b3GpuChildShape& shape = world->m_childShapes[world->m_nextFreeShapeIndex];
shape.m_childPosition.setZero();
shape.m_childOrientation.setValue(0,0,0,1);
shape.m_numChildShapes = 0;
shape.m_shapeType = RTB3_SHAPE_COMPOUND_INTERNAL;
return (plCollisionShapeHandle) world->m_nextFreeShapeIndex++;
}
return 0;
}
void RealTimeBullet3CollisionSdk::addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn)
{
}
void RealTimeBullet3CollisionSdk::deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape) void RealTimeBullet3CollisionSdk::deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape)
{ {
///todo ///todo
@@ -206,7 +248,7 @@ plCollisionObjectHandle RealTimeBullet3CollisionSdk::createCollisionObject( plC
} }
case RTB3_SHAPE_COMPOUND_INTERNAL: case RTB3_SHAPE_COMPOUND_INTERNAL:
{ {
b3Assert(0);
break; break;
} }
default: default:
@@ -399,8 +441,8 @@ int RealTimeBullet3CollisionSdk::collide(plCollisionWorldHandle worldHandle,plCo
{ {
if (contactCache.numAddedPoints<pointCapacity) if (contactCache.numAddedPoints<pointCapacity)
{ {
funcTbl_detectCollision[world->m_childShapes[colA.m_shapeIndex+i].m_shapeType] //funcTbl_detectCollision[world->m_childShapes[colA.m_shapeIndex+i].m_shapeType]
[world->m_childShapes[colB.m_shapeIndex+j].m_shapeType](world,colAIndex,colA.m_shapeIndex+i,colBIndex,colB.m_shapeIndex+j,&contactCache); // [world->m_childShapes[colB.m_shapeIndex+j].m_shapeType](world,colAIndex,colA.m_shapeIndex+i,colBIndex,colB.m_shapeIndex+j,&contactCache);
} }
} }
return contactCache.numAddedPoints; return contactCache.numAddedPoints;

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@@ -23,6 +23,13 @@ public:
plReal planeNormalY, plReal planeNormalY,
plReal planeNormalZ, plReal planeNormalZ,
plReal planeConstant); plReal planeConstant);
virtual plCollisionShapeHandle createCapsuleShape(plCollisionWorldHandle worldHandle,
plReal radius,
plReal height,
int capsuleAxis);
virtual plCollisionShapeHandle createCompoundShape(plCollisionWorldHandle worldHandle);
virtual void addChildShape(plCollisionWorldHandle worldHandle,plCollisionShapeHandle compoundShape, plCollisionShapeHandle childShape,plVector3 childPos,plQuaternion childOrn);
virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape); virtual void deleteShape(plCollisionWorldHandle worldHandle, plCollisionShapeHandle shape);

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@@ -117,10 +117,8 @@ static ExampleEntry gDefaultExamples[]=
ExampleEntry(1,"Spring constraint","A rigid body with a spring constraint attached", Dof6ConstraintTutorialCreateFunc,0), ExampleEntry(1,"Spring constraint","A rigid body with a spring constraint attached", Dof6ConstraintTutorialCreateFunc,0),
ExampleEntry(0,"Collision"), ExampleEntry(0,"Collision"),
ExampleEntry(1, "Sphere-Sphere C-API (Bullet2)", "Collision C-API using Bullet 2.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_SPHERE_BULLET2), ExampleEntry(1, "Spheres & Plane C-API (Bullet2)", "Collision C-API using Bullet 2.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_BULLET2),
ExampleEntry(1, "Sphere-Plane C-API (Bullet2)", "Collision C-API using Bullet 2.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_BULLET2), //ExampleEntry(1, "Spheres & Plane C-API (Bullet3)", "Collision C-API using Bullet 3.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_RTB3),
ExampleEntry(1, "Sphere-Sphere C-API (Bullet3)", "Collision C-API using Bullet 3.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_SPHERE_RTB3),
ExampleEntry(1, "Sphere-Plane C-API (Bullet3)", "Collision C-API using Bullet 3.x backend", CollisionTutorialBullet2CreateFunc,TUT_SPHERE_PLANE_RTB3),

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@@ -46,7 +46,11 @@ struct b3GpuChildShape
{ {
b3Float4 m_childPosition; b3Float4 m_childPosition;
b3Quat m_childOrientation; b3Quat m_childOrientation;
union
{
int m_shapeIndex;//used for SHAPE_COMPOUND_OF_CONVEX_HULLS int m_shapeIndex;//used for SHAPE_COMPOUND_OF_CONVEX_HULLS
int m_capsuleAxis;
};
union union
{ {
float m_radius;//used for childshape of SHAPE_COMPOUND_OF_SPHERES or SHAPE_COMPOUND_OF_CAPSULES float m_radius;//used for childshape of SHAPE_COMPOUND_OF_SPHERES or SHAPE_COMPOUND_OF_CAPSULES