diff --git a/readme.txt b/readme.txt index e140567a0..1e0073fab 100644 --- a/readme.txt +++ b/readme.txt @@ -65,6 +65,10 @@ There are some command-line options, you can see using the --help option. For ex [--shadowmap_size=] Change the worldspace size of the shadowmap [--use_uniform_grid] Use uniform grid broadphase (no all scenes work) [--use_jacobi] Use GPU parallel Jacobi solver (instead of PGS) +[--use_large_batches] Use a different strategy for the constrains solver +[--debug_kernel_launch] Show debug info at start/end of each kernel launch +[--use_dbvt] Use the CPU dynamic BVH tree broadphase +[--allow_opencl_cpu] Allow to use an OpenCL CPU device You can use mouse picking to grab objects. When holding the ALT of CONTROL key, you have Maya style camera mouse controls.