add option to terminate PGS constraint solvers based on a least square residual threshold
(for example solverInfo().m_leastSquaresResidualThreshold = 1e-7 and use large m_numSolverIterations disable sphere-sphere contact cache, it is buggy (some contact point stay in the cache, when sphere penetrates more than total margins) tweak some gpu demo settings
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@@ -12,6 +12,7 @@ subject to the following restrictions:
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#define CLEAR_MANIFOLD 1
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#include "btSphereSphereCollisionAlgorithm.h"
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#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
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