diff --git a/data/cube_small.sdf b/data/cube_small.sdf
new file mode 100644
index 000000000..828b74df1
--- /dev/null
+++ b/data/cube_small.sdf
@@ -0,0 +1,35 @@
+
+
+
+ 0 0 0.107 0 0 0
+
+
+ 0.1
+
+ 1.0
+ 0
+ 0
+ 1.0
+ 0
+ 1.0
+
+
+
+
+
+ 0.05 0.05 0.05
+
+
+
+
+
+
+ 0.05 0.05 0.05
+ cube.obj
+
+
+
+
+
+
+
diff --git a/examples/MultiBody/MultiDofDemo.cpp b/examples/MultiBody/MultiDofDemo.cpp
index f4dc2f673..a040702bc 100644
--- a/examples/MultiBody/MultiDofDemo.cpp
+++ b/examples/MultiBody/MultiDofDemo.cpp
@@ -10,6 +10,7 @@
#include "BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h"
#include "BulletDynamics/Featherstone/btMultiBodyJointMotor.h"
#include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h"
+#include "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h"
#include "../OpenGLWindow/GLInstancingRenderer.h"
#include "BulletCollision/CollisionShapes/btShapeHull.h"
@@ -134,7 +135,8 @@ void MultiDofDemo::initPhysics()
bool spherical = true; //set it ot false -to use 1DoF hinges instead of 3DoF sphericals
bool multibodyOnly = false;
bool canSleep = true;
- bool selfCollide = false;
+ bool selfCollide = false;
+ bool multibodyConstraint = true;
btVector3 linkHalfExtents(0.05, 0.37, 0.1);
btVector3 baseHalfExtents(0.05, 0.37, 0.1);
@@ -236,7 +238,18 @@ void MultiDofDemo::initPhysics()
m_dynamicsWorld->addRigidBody(body);//,1,1+2);
-
+ if (multibodyConstraint) {
+ btVector3 pointInA = -linkHalfExtents;
+ btVector3 pointInB = halfExtents;
+ btMatrix3x3 frameInA;
+ btMatrix3x3 frameInB;
+ frameInA.setIdentity();
+ frameInB.setIdentity();
+ btMultiBodyFixedConstraint* p2p = new btMultiBodyFixedConstraint(mbC,numLinks-1,body,pointInA,pointInB,frameInA,frameInB);
+ //btMultiBodyFixedConstraint* p2p = new btMultiBodyFixedConstraint(mbC,numLinks-1,mbC,numLinks-4,pointInA,pointInA,frameInA,frameInB);
+ p2p->setMaxAppliedImpulse(2.0);
+ m_dynamicsWorld->addMultiBodyConstraint(p2p);
+ }
}
m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
diff --git a/examples/RoboticsLearning/GripperGraspExample.cpp b/examples/RoboticsLearning/GripperGraspExample.cpp
index ebdc39acb..84b5fc7db 100644
--- a/examples/RoboticsLearning/GripperGraspExample.cpp
+++ b/examples/RoboticsLearning/GripperGraspExample.cpp
@@ -82,11 +82,11 @@ public:
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
}
-
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "gripper/wsg50_with_r2d2_gripper.sdf";
args.m_fileType = B3_SDF_FILE;
+ args.m_useMultiBody = true;
b3RobotSimLoadFileResults results;
if (m_robotSim.loadFile(args, results) && results.m_uniqueObjectIds.size()==1)
@@ -135,6 +135,7 @@ public:
args.m_fileName = "cube_small.urdf";
args.m_startPosition.setValue(0,0,.107);
args.m_startOrientation.setEulerZYX(0,0,0);
+ args.m_useMultiBody = false;
m_robotSim.loadFile(args,results);
}
if (1)
@@ -144,6 +145,7 @@ public:
args.m_startPosition.setValue(0,0,0);
args.m_startOrientation.setEulerZYX(0,0,0);
args.m_forceOverrideFixedBase = true;
+ args.m_useMultiBody = true;
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
diff --git a/examples/RoboticsLearning/b3RobotSimAPI.cpp b/examples/RoboticsLearning/b3RobotSimAPI.cpp
index adbef7a20..15cc08a21 100644
--- a/examples/RoboticsLearning/b3RobotSimAPI.cpp
+++ b/examples/RoboticsLearning/b3RobotSimAPI.cpp
@@ -211,7 +211,10 @@ public:
return m_cs;
}
- virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color){}
+ virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color)
+ {
+ createCollisionObjectGraphicsObject((btCollisionObject*)body, color);
+ }
btCollisionObject* m_obj;
btVector3 m_color2;
@@ -685,6 +688,7 @@ bool b3RobotSimAPI::loadFile(const struct b3RobotSimLoadFileArgs& args, b3RobotS
{
b3LoadUrdfCommandSetUseFixedBase(command,true);
}
+ b3LoadUrdfCommandSetUseMultiBody(command, args.m_useMultiBody);
statusHandle = submitClientCommandAndWaitStatusMultiThreaded(m_data->m_physicsClient, command);
statusType = b3GetStatusType(statusHandle);
@@ -699,6 +703,7 @@ bool b3RobotSimAPI::loadFile(const struct b3RobotSimLoadFileArgs& args, b3RobotS
b3SharedMemoryStatusHandle statusHandle;
int statusType;
b3SharedMemoryCommandHandle command = b3LoadSdfCommandInit(m_data->m_physicsClient, args.m_fileName.c_str());
+ b3LoadSdfCommandSetUseMultiBody(command, args.m_useMultiBody);
statusHandle = submitClientCommandAndWaitStatusMultiThreaded(m_data->m_physicsClient, command);
statusType = b3GetStatusType(statusHandle);
b3Assert(statusType == CMD_SDF_LOADING_COMPLETED);
diff --git a/examples/RoboticsLearning/b3RobotSimAPI.h b/examples/RoboticsLearning/b3RobotSimAPI.h
index 3666700d2..9a4a14831 100644
--- a/examples/RoboticsLearning/b3RobotSimAPI.h
+++ b/examples/RoboticsLearning/b3RobotSimAPI.h
@@ -23,6 +23,7 @@ struct b3RobotSimLoadFileArgs
b3Vector3 m_startPosition;
b3Quaternion m_startOrientation;
bool m_forceOverrideFixedBase;
+ bool m_useMultiBody;
int m_fileType;
diff --git a/examples/SharedMemory/PhysicsClientC_API.cpp b/examples/SharedMemory/PhysicsClientC_API.cpp
index 8530c0c5a..98d6d2e19 100644
--- a/examples/SharedMemory/PhysicsClientC_API.cpp
+++ b/examples/SharedMemory/PhysicsClientC_API.cpp
@@ -55,6 +55,27 @@ b3SharedMemoryCommandHandle b3LoadUrdfCommandInit(b3PhysicsClientHandle physClie
return (b3SharedMemoryCommandHandle) command;
}
+int b3LoadUrdfCommandSetUseMultiBody(b3SharedMemoryCommandHandle commandHandle, int useMultiBody)
+{
+ struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
+ b3Assert(command);
+ b3Assert(command->m_type == CMD_LOAD_URDF);
+ command->m_updateFlags |=URDF_ARGS_USE_MULTIBODY;
+ command->m_urdfArguments.m_useMultiBody = useMultiBody;
+
+ return 0;
+}
+
+int b3LoadSdfCommandSetUseMultiBody(b3SharedMemoryCommandHandle commandHandle, int useMultiBody)
+{
+ struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
+ b3Assert(command);
+ b3Assert(command->m_type == CMD_LOAD_SDF);
+ command->m_updateFlags |=URDF_ARGS_USE_MULTIBODY;
+ command->m_sdfArguments.m_useMultiBody = useMultiBody;
+
+ return 0;
+}
int b3LoadUrdfCommandSetUseFixedBase(b3SharedMemoryCommandHandle commandHandle, int useFixedBase)
{
@@ -67,8 +88,6 @@ int b3LoadUrdfCommandSetUseFixedBase(b3SharedMemoryCommandHandle commandHandle,
return 0;
}
-
-
int b3LoadUrdfCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX,double startPosY,double startPosZ)
{
struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
diff --git a/examples/SharedMemory/PhysicsClientC_API.h b/examples/SharedMemory/PhysicsClientC_API.h
index 6f7b13647..545b70b9e 100644
--- a/examples/SharedMemory/PhysicsClientC_API.h
+++ b/examples/SharedMemory/PhysicsClientC_API.h
@@ -96,6 +96,7 @@ int b3LoadUrdfCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle,
int b3LoadUrdfCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX,double startOrnY,double startOrnZ, double startOrnW);
int b3LoadUrdfCommandSetUseMultiBody(b3SharedMemoryCommandHandle commandHandle, int useMultiBody);
int b3LoadUrdfCommandSetUseFixedBase(b3SharedMemoryCommandHandle commandHandle, int useFixedBase);
+int b3LoadSdfCommandSetUseMultiBody(b3SharedMemoryCommandHandle commandHandle, int useMultiBody);
///compute the forces to achieve an acceleration, given a state q and qdot using inverse dynamics
b3SharedMemoryCommandHandle b3CalculateInverseDynamicsCommandInit(b3PhysicsClientHandle physClient, int bodyIndex,
diff --git a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
index d3ada5bca..5e2970b83 100644
--- a/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
+++ b/examples/SharedMemory/PhysicsServerCommandProcessor.cpp
@@ -711,7 +711,7 @@ void PhysicsServerCommandProcessor::createJointMotors(btMultiBody* mb)
}
-bool PhysicsServerCommandProcessor::loadSdf(const char* fileName, char* bufferServerToClient, int bufferSizeInBytes)
+bool PhysicsServerCommandProcessor::loadSdf(const char* fileName, char* bufferServerToClient, int bufferSizeInBytes, bool useMultiBody)
{
btAssert(m_data->m_dynamicsWorld);
if (!m_data->m_dynamicsWorld)
@@ -768,7 +768,6 @@ bool PhysicsServerCommandProcessor::loadSdf(const char* fileName, char* bufferSe
MyMultiBodyCreator creation(m_data->m_guiHelper);
u2b.getRootTransformInWorld(rootTrans);
- bool useMultiBody = true;
ConvertURDF2Bullet(u2b,creation, rootTrans,m_data->m_dynamicsWorld,useMultiBody,u2b.getPathPrefix(),true);
@@ -877,6 +876,7 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
}
btMultiBody* mb = creation.getBulletMultiBody();
+
if (useMultiBody)
{
@@ -944,7 +944,6 @@ bool PhysicsServerCommandProcessor::loadUrdf(const char* fileName, const btVecto
} else
{
- btAssert(0);
return true;
}
@@ -1244,8 +1243,9 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
{
b3Printf("Processed CMD_LOAD_SDF:%s", sdfArgs.m_sdfFileName);
}
+ bool useMultiBody=(clientCmd.m_updateFlags & URDF_ARGS_USE_MULTIBODY) ? sdfArgs.m_useMultiBody : true;
- bool completedOk = loadSdf(sdfArgs.m_sdfFileName,bufferServerToClient, bufferSizeInBytes);
+ bool completedOk = loadSdf(sdfArgs.m_sdfFileName,bufferServerToClient, bufferSizeInBytes, useMultiBody);
if (completedOk)
{
//serverStatusOut.m_type = CMD_SDF_LOADING_FAILED;
diff --git a/examples/SharedMemory/PhysicsServerCommandProcessor.h b/examples/SharedMemory/PhysicsServerCommandProcessor.h
index 692bc2dd9..6526fe030 100644
--- a/examples/SharedMemory/PhysicsServerCommandProcessor.h
+++ b/examples/SharedMemory/PhysicsServerCommandProcessor.h
@@ -21,7 +21,7 @@ protected:
- bool loadSdf(const char* fileName, char* bufferServerToClient, int bufferSizeInBytes);
+ bool loadSdf(const char* fileName, char* bufferServerToClient, int bufferSizeInBytes, bool useMultiBody);
bool loadUrdf(const char* fileName, const class btVector3& pos, const class btQuaternion& orn,
bool useMultiBody, bool useFixedBase, int* bodyUniqueIdPtr, char* bufferServerToClient, int bufferSizeInBytes);
diff --git a/examples/SharedMemory/SharedMemoryCommands.h b/examples/SharedMemory/SharedMemoryCommands.h
index ac5781639..f7a9812ca 100644
--- a/examples/SharedMemory/SharedMemoryCommands.h
+++ b/examples/SharedMemory/SharedMemoryCommands.h
@@ -64,6 +64,7 @@ enum EnumSdfArgsUpdateFlags
struct SdfArgs
{
char m_sdfFileName[MAX_URDF_FILENAME_LENGTH];
+ int m_useMultiBody;
};
enum EnumUrdfArgsUpdateFlags
diff --git a/src/BulletDynamics/CMakeLists.txt b/src/BulletDynamics/CMakeLists.txt
index b8c37b0d2..e511e6372 100644
--- a/src/BulletDynamics/CMakeLists.txt
+++ b/src/BulletDynamics/CMakeLists.txt
@@ -32,6 +32,7 @@ SET(BulletDynamics_SRCS
Featherstone/btMultiBodyJointLimitConstraint.cpp
Featherstone/btMultiBodyConstraint.cpp
Featherstone/btMultiBodyPoint2Point.cpp
+ Featherstone/btMultiBodyFixedConstraint.cpp
Featherstone/btMultiBodyJointMotor.cpp
MLCPSolvers/btDantzigLCP.cpp
MLCPSolvers/btMLCPSolver.cpp
@@ -89,6 +90,7 @@ SET(Featherstone_HDRS
Featherstone/btMultiBodyJointLimitConstraint.h
Featherstone/btMultiBodyConstraint.h
Featherstone/btMultiBodyPoint2Point.h
+ Featherstone/btMultiBodyFixedConstraint.h
Featherstone/btMultiBodyJointMotor.h
)
diff --git a/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h b/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h
index 738d52ce8..57b4e1983 100644
--- a/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h
+++ b/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h
@@ -319,14 +319,6 @@ protected:
const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB,
btConstraintInfo2* info, int row, btVector3& ax1, int rotational, int rotAllowed = false);
- static btScalar btGetMatrixElem(const btMatrix3x3& mat, int index);
- static bool matrixToEulerXYZ(const btMatrix3x3& mat,btVector3& xyz);
- static bool matrixToEulerXZY(const btMatrix3x3& mat,btVector3& xyz);
- static bool matrixToEulerYXZ(const btMatrix3x3& mat,btVector3& xyz);
- static bool matrixToEulerYZX(const btMatrix3x3& mat,btVector3& xyz);
- static bool matrixToEulerZXY(const btMatrix3x3& mat,btVector3& xyz);
- static bool matrixToEulerZYX(const btMatrix3x3& mat,btVector3& xyz);
-
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
@@ -489,6 +481,14 @@ public:
//If no axis is provided, it uses the default axis for this constraint.
virtual void setParam(int num, btScalar value, int axis = -1);
virtual btScalar getParam(int num, int axis = -1) const;
+
+ static btScalar btGetMatrixElem(const btMatrix3x3& mat, int index);
+ static bool matrixToEulerXYZ(const btMatrix3x3& mat,btVector3& xyz);
+ static bool matrixToEulerXZY(const btMatrix3x3& mat,btVector3& xyz);
+ static bool matrixToEulerYXZ(const btMatrix3x3& mat,btVector3& xyz);
+ static bool matrixToEulerYZX(const btMatrix3x3& mat,btVector3& xyz);
+ static bool matrixToEulerZXY(const btMatrix3x3& mat,btVector3& xyz);
+ static bool matrixToEulerZYX(const btMatrix3x3& mat,btVector3& xyz);
};
diff --git a/src/BulletDynamics/Featherstone/btMultiBody.cpp b/src/BulletDynamics/Featherstone/btMultiBody.cpp
index d56f1db14..edef315b3 100644
--- a/src/BulletDynamics/Featherstone/btMultiBody.cpp
+++ b/src/BulletDynamics/Featherstone/btMultiBody.cpp
@@ -466,6 +466,16 @@ btVector3 btMultiBody::worldDirToLocal(int i, const btVector3 &world_dir) const
}
}
+btMatrix3x3 btMultiBody::localFrameToWorld(int i, const btMatrix3x3 &local_frame) const
+{
+ btMatrix3x3 result = local_frame;
+ btVector3 frameInWorld0 = localDirToWorld(i, local_frame.getColumn(0));
+ btVector3 frameInWorld1 = localDirToWorld(i, local_frame.getColumn(1));
+ btVector3 frameInWorld2 = localDirToWorld(i, local_frame.getColumn(2));
+ result.setValue(frameInWorld0[0], frameInWorld1[0], frameInWorld2[0], frameInWorld0[1], frameInWorld1[1], frameInWorld2[1], frameInWorld0[2], frameInWorld1[2], frameInWorld2[2]);
+ return result;
+}
+
void btMultiBody::compTreeLinkVelocities(btVector3 *omega, btVector3 *vel) const
{
int num_links = getNumLinks();
diff --git a/src/BulletDynamics/Featherstone/btMultiBody.h b/src/BulletDynamics/Featherstone/btMultiBody.h
index f2251a1e3..a676c0227 100644
--- a/src/BulletDynamics/Featherstone/btMultiBody.h
+++ b/src/BulletDynamics/Featherstone/btMultiBody.h
@@ -272,7 +272,11 @@ public:
btVector3 localDirToWorld(int i, const btVector3 &vec) const;
btVector3 worldPosToLocal(int i, const btVector3 &vec) const;
btVector3 worldDirToLocal(int i, const btVector3 &vec) const;
-
+
+ //
+ // transform a frame in local coordinate to a frame in world coordinate
+ //
+ btMatrix3x3 localFrameToWorld(int i, const btMatrix3x3 &mat) const;
//
// calculate kinetic energy and angular momentum
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp b/src/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp
index 12997d2e3..119a24c60 100644
--- a/src/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp
+++ b/src/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp
@@ -53,323 +53,359 @@ void btMultiBodyConstraint::applyDeltaVee(btMultiBodyJacobianData& data, btScala
}
btScalar btMultiBodyConstraint::fillMultiBodyConstraint( btMultiBodySolverConstraint& solverConstraint,
- btMultiBodyJacobianData& data,
- btScalar* jacOrgA, btScalar* jacOrgB,
- const btVector3& contactNormalOnB,
- const btVector3& posAworld, const btVector3& posBworld,
- btScalar posError,
- const btContactSolverInfo& infoGlobal,
- btScalar lowerLimit, btScalar upperLimit,
- btScalar relaxation,
- bool isFriction, btScalar desiredVelocity, btScalar cfmSlip)
+ btMultiBodyJacobianData& data,
+ btScalar* jacOrgA, btScalar* jacOrgB,
+ const btVector3& constraintNormalAng,
+ const btVector3& constraintNormalLin,
+ const btVector3& posAworld, const btVector3& posBworld,
+ btScalar posError,
+ const btContactSolverInfo& infoGlobal,
+ btScalar lowerLimit, btScalar upperLimit,
+ bool angConstraint,
+ btScalar relaxation,
+ bool isFriction, btScalar desiredVelocity, btScalar cfmSlip)
{
-
-
- solverConstraint.m_multiBodyA = m_bodyA;
- solverConstraint.m_multiBodyB = m_bodyB;
- solverConstraint.m_linkA = m_linkA;
- solverConstraint.m_linkB = m_linkB;
-
- btMultiBody* multiBodyA = solverConstraint.m_multiBodyA;
- btMultiBody* multiBodyB = solverConstraint.m_multiBodyB;
-
- btSolverBody* bodyA = multiBodyA ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdA);
- btSolverBody* bodyB = multiBodyB ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdB);
-
- btRigidBody* rb0 = multiBodyA ? 0 : bodyA->m_originalBody;
- btRigidBody* rb1 = multiBodyB ? 0 : bodyB->m_originalBody;
-
- btVector3 rel_pos1, rel_pos2; //these two used to be inited to posAworld and posBworld (respectively) but it does not seem necessary
- if (bodyA)
- rel_pos1 = posAworld - bodyA->getWorldTransform().getOrigin();
- if (bodyB)
- rel_pos2 = posBworld - bodyB->getWorldTransform().getOrigin();
-
- if (multiBodyA)
- {
- if (solverConstraint.m_linkA<0)
- {
- rel_pos1 = posAworld - multiBodyA->getBasePos();
- } else
- {
- rel_pos1 = posAworld - multiBodyA->getLink(solverConstraint.m_linkA).m_cachedWorldTransform.getOrigin();
- }
-
- const int ndofA = multiBodyA->getNumDofs() + 6;
-
- solverConstraint.m_deltaVelAindex = multiBodyA->getCompanionId();
-
- if (solverConstraint.m_deltaVelAindex <0)
- {
- solverConstraint.m_deltaVelAindex = data.m_deltaVelocities.size();
- multiBodyA->setCompanionId(solverConstraint.m_deltaVelAindex);
- data.m_deltaVelocities.resize(data.m_deltaVelocities.size()+ndofA);
- } else
- {
- btAssert(data.m_deltaVelocities.size() >= solverConstraint.m_deltaVelAindex+ndofA);
- }
-
- //determine jacobian of this 1D constraint in terms of multibodyA's degrees of freedom
- //resize..
- solverConstraint.m_jacAindex = data.m_jacobians.size();
- data.m_jacobians.resize(data.m_jacobians.size()+ndofA);
- //copy/determine
- if(jacOrgA)
- {
- for (int i=0;ifillContactJacobianMultiDof(solverConstraint.m_linkA, posAworld, contactNormalOnB, jac1, data.scratch_r, data.scratch_v, data.scratch_m);
- }
-
- //determine the velocity response of multibodyA to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
- //resize..
- data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size()+ndofA); //=> each constraint row has the constrained tree dofs allocated in m_deltaVelocitiesUnitImpulse
- btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
- btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
- //determine..
- multiBodyA->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacAindex],delta,data.scratch_r, data.scratch_v);
-
- btVector3 torqueAxis0 = rel_pos1.cross(contactNormalOnB);
- solverConstraint.m_relpos1CrossNormal = torqueAxis0;
- solverConstraint.m_contactNormal1 = contactNormalOnB;
- }
- else //if(rb0)
- {
- btVector3 torqueAxis0 = rel_pos1.cross(contactNormalOnB);
- solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld()*torqueAxis0*rb0->getAngularFactor() : btVector3(0,0,0);
- solverConstraint.m_relpos1CrossNormal = torqueAxis0;
- solverConstraint.m_contactNormal1 = contactNormalOnB;
- }
-
- if (multiBodyB)
- {
- if (solverConstraint.m_linkB<0)
- {
- rel_pos2 = posBworld - multiBodyB->getBasePos();
- } else
- {
- rel_pos2 = posBworld - multiBodyB->getLink(solverConstraint.m_linkB).m_cachedWorldTransform.getOrigin();
- }
-
- const int ndofB = multiBodyB->getNumDofs() + 6;
-
- solverConstraint.m_deltaVelBindex = multiBodyB->getCompanionId();
- if (solverConstraint.m_deltaVelBindex <0)
- {
- solverConstraint.m_deltaVelBindex = data.m_deltaVelocities.size();
- multiBodyB->setCompanionId(solverConstraint.m_deltaVelBindex);
- data.m_deltaVelocities.resize(data.m_deltaVelocities.size()+ndofB);
- }
-
- //determine jacobian of this 1D constraint in terms of multibodyB's degrees of freedom
- //resize..
- solverConstraint.m_jacBindex = data.m_jacobians.size();
- data.m_jacobians.resize(data.m_jacobians.size()+ndofB);
- //copy/determine..
- if(jacOrgB)
- {
- for (int i=0;ifillContactJacobianMultiDof(solverConstraint.m_linkB, posBworld, -contactNormalOnB, &data.m_jacobians[solverConstraint.m_jacBindex], data.scratch_r, data.scratch_v, data.scratch_m);
- }
-
- //determine velocity response of multibodyB to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
- //resize..
- data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size()+ndofB);
- btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
- btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
- //determine..
- multiBodyB->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacBindex],delta,data.scratch_r, data.scratch_v);
-
- btVector3 torqueAxis1 = rel_pos2.cross(contactNormalOnB);
- solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
- solverConstraint.m_contactNormal2 = -contactNormalOnB;
-
- }
- else //if(rb1)
- {
- btVector3 torqueAxis1 = rel_pos2.cross(contactNormalOnB);
- solverConstraint.m_angularComponentB = rb1 ? rb1->getInvInertiaTensorWorld()*-torqueAxis1*rb1->getAngularFactor() : btVector3(0,0,0);
- solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
- solverConstraint.m_contactNormal2 = -contactNormalOnB;
- }
- {
-
- btVector3 vec;
- btScalar denom0 = 0.f;
- btScalar denom1 = 0.f;
- btScalar* jacB = 0;
- btScalar* jacA = 0;
- btScalar* deltaVelA = 0;
- btScalar* deltaVelB = 0;
- int ndofA = 0;
- //determine the "effective mass" of the constrained multibodyA with respect to this 1D constraint (i.e. 1/A[i,i])
- if (multiBodyA)
- {
- ndofA = multiBodyA->getNumDofs() + 6;
- jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
- deltaVelA = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
- for (int i = 0; i < ndofA; ++i)
- {
- btScalar j = jacA[i] ;
- btScalar l = deltaVelA[i];
- denom0 += j*l;
- }
- }
- else if(rb0)
- {
- vec = ( solverConstraint.m_angularComponentA).cross(rel_pos1);
- denom0 = rb0->getInvMass() + contactNormalOnB.dot(vec);
- }
- //
- if (multiBodyB)
- {
- const int ndofB = multiBodyB->getNumDofs() + 6;
- jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
- deltaVelB = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
- for (int i = 0; i < ndofB; ++i)
- {
- btScalar j = jacB[i] ;
- btScalar l = deltaVelB[i];
- denom1 += j*l;
- }
-
- }
- else if(rb1)
- {
- vec = ( -solverConstraint.m_angularComponentB).cross(rel_pos2);
- denom1 = rb1->getInvMass() + contactNormalOnB.dot(vec);
- }
-
- //
- btScalar d = denom0+denom1;
- if (d>SIMD_EPSILON)
- {
- solverConstraint.m_jacDiagABInv = relaxation/(d);
- }
- else
- {
- //disable the constraint row to handle singularity/redundant constraint
- solverConstraint.m_jacDiagABInv = 0.f;
- }
- }
-
-
- //compute rhs and remaining solverConstraint fields
- btScalar penetration = isFriction? 0 : posError+infoGlobal.m_linearSlop;
-
- btScalar rel_vel = 0.f;
- int ndofA = 0;
- int ndofB = 0;
- {
- btVector3 vel1,vel2;
- if (multiBodyA)
- {
- ndofA = multiBodyA->getNumDofs() + 6;
- btScalar* jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
- for (int i = 0; i < ndofA ; ++i)
- rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i];
- }
- else if(rb0)
- {
- rel_vel += rb0->getVelocityInLocalPoint(rel_pos1).dot(solverConstraint.m_contactNormal1);
- }
- if (multiBodyB)
- {
- ndofB = multiBodyB->getNumDofs() + 6;
- btScalar* jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
- for (int i = 0; i < ndofB ; ++i)
- rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i];
-
- }
- else if(rb1)
- {
- rel_vel += rb1->getVelocityInLocalPoint(rel_pos2).dot(solverConstraint.m_contactNormal2);
- }
-
- solverConstraint.m_friction = 0.f;//cp.m_combinedFriction;
- }
-
-
- ///warm starting (or zero if disabled)
- /*
- if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
- {
- solverConstraint.m_appliedImpulse = isFriction ? 0 : cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor;
-
- if (solverConstraint.m_appliedImpulse)
- {
- if (multiBodyA)
- {
- btScalar impulse = solverConstraint.m_appliedImpulse;
- btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
- multiBodyA->applyDeltaVee(deltaV,impulse);
- applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelAindex,ndofA);
- } else
- {
- if (rb0)
+ solverConstraint.m_multiBodyA = m_bodyA;
+ solverConstraint.m_multiBodyB = m_bodyB;
+ solverConstraint.m_linkA = m_linkA;
+ solverConstraint.m_linkB = m_linkB;
+
+ btMultiBody* multiBodyA = solverConstraint.m_multiBodyA;
+ btMultiBody* multiBodyB = solverConstraint.m_multiBodyB;
+
+ btSolverBody* bodyA = multiBodyA ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdA);
+ btSolverBody* bodyB = multiBodyB ? 0 : &data.m_solverBodyPool->at(solverConstraint.m_solverBodyIdB);
+
+ btRigidBody* rb0 = multiBodyA ? 0 : bodyA->m_originalBody;
+ btRigidBody* rb1 = multiBodyB ? 0 : bodyB->m_originalBody;
+
+ btVector3 rel_pos1, rel_pos2; //these two used to be inited to posAworld and posBworld (respectively) but it does not seem necessary
+ if (bodyA)
+ rel_pos1 = posAworld - bodyA->getWorldTransform().getOrigin();
+ if (bodyB)
+ rel_pos2 = posBworld - bodyB->getWorldTransform().getOrigin();
+
+ if (multiBodyA)
+ {
+ if (solverConstraint.m_linkA<0)
+ {
+ rel_pos1 = posAworld - multiBodyA->getBasePos();
+ } else
+ {
+ rel_pos1 = posAworld - multiBodyA->getLink(solverConstraint.m_linkA).m_cachedWorldTransform.getOrigin();
+ }
+
+ const int ndofA = multiBodyA->getNumDofs() + 6;
+
+ solverConstraint.m_deltaVelAindex = multiBodyA->getCompanionId();
+
+ if (solverConstraint.m_deltaVelAindex <0)
+ {
+ solverConstraint.m_deltaVelAindex = data.m_deltaVelocities.size();
+ multiBodyA->setCompanionId(solverConstraint.m_deltaVelAindex);
+ data.m_deltaVelocities.resize(data.m_deltaVelocities.size()+ndofA);
+ } else
+ {
+ btAssert(data.m_deltaVelocities.size() >= solverConstraint.m_deltaVelAindex+ndofA);
+ }
+
+ //determine jacobian of this 1D constraint in terms of multibodyA's degrees of freedom
+ //resize..
+ solverConstraint.m_jacAindex = data.m_jacobians.size();
+ data.m_jacobians.resize(data.m_jacobians.size()+ndofA);
+ //copy/determine
+ if(jacOrgA)
+ {
+ for (int i=0;ifillContactJacobianMultiDof(solverConstraint.m_linkA, posAworld, constraintNormalLin, jac1, data.scratch_r, data.scratch_v, data.scratch_m);
+ multiBodyA->fillConstraintJacobianMultiDof(solverConstraint.m_linkA, posAworld, constraintNormalAng, constraintNormalLin, jac1, data.scratch_r, data.scratch_v, data.scratch_m);
+ }
+
+ //determine the velocity response of multibodyA to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
+ //resize..
+ data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size()+ndofA); //=> each constraint row has the constrained tree dofs allocated in m_deltaVelocitiesUnitImpulse
+ btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
+ btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
+ //determine..
+ multiBodyA->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacAindex],delta,data.scratch_r, data.scratch_v);
+
+ btVector3 torqueAxis0;
+ if (angConstraint) {
+ torqueAxis0 = constraintNormalAng;
+ }
+ else {
+ torqueAxis0 = rel_pos1.cross(constraintNormalLin);
+
+ }
+ solverConstraint.m_relpos1CrossNormal = torqueAxis0;
+ solverConstraint.m_contactNormal1 = constraintNormalLin;
+ }
+ else //if(rb0)
+ {
+ btVector3 torqueAxis0;
+ if (angConstraint) {
+ torqueAxis0 = constraintNormalAng;
+ }
+ else {
+ torqueAxis0 = rel_pos1.cross(constraintNormalLin);
+ }
+ solverConstraint.m_angularComponentA = rb0 ? rb0->getInvInertiaTensorWorld()*torqueAxis0*rb0->getAngularFactor() : btVector3(0,0,0);
+ solverConstraint.m_relpos1CrossNormal = torqueAxis0;
+ solverConstraint.m_contactNormal1 = constraintNormalLin;
+ }
+
+ if (multiBodyB)
+ {
+ if (solverConstraint.m_linkB<0)
+ {
+ rel_pos2 = posBworld - multiBodyB->getBasePos();
+ } else
+ {
+ rel_pos2 = posBworld - multiBodyB->getLink(solverConstraint.m_linkB).m_cachedWorldTransform.getOrigin();
+ }
+
+ const int ndofB = multiBodyB->getNumDofs() + 6;
+
+ solverConstraint.m_deltaVelBindex = multiBodyB->getCompanionId();
+ if (solverConstraint.m_deltaVelBindex <0)
+ {
+ solverConstraint.m_deltaVelBindex = data.m_deltaVelocities.size();
+ multiBodyB->setCompanionId(solverConstraint.m_deltaVelBindex);
+ data.m_deltaVelocities.resize(data.m_deltaVelocities.size()+ndofB);
+ }
+
+ //determine jacobian of this 1D constraint in terms of multibodyB's degrees of freedom
+ //resize..
+ solverConstraint.m_jacBindex = data.m_jacobians.size();
+ data.m_jacobians.resize(data.m_jacobians.size()+ndofB);
+ //copy/determine..
+ if(jacOrgB)
+ {
+ for (int i=0;ifillContactJacobianMultiDof(solverConstraint.m_linkB, posBworld, -constraintNormalLin, &data.m_jacobians[solverConstraint.m_jacBindex], data.scratch_r, data.scratch_v, data.scratch_m);
+ multiBodyB->fillConstraintJacobianMultiDof(solverConstraint.m_linkB, posBworld, -constraintNormalAng, -constraintNormalLin, &data.m_jacobians[solverConstraint.m_jacBindex], data.scratch_r, data.scratch_v, data.scratch_m);
+ }
+
+ //determine velocity response of multibodyB to reaction impulses of this constraint (i.e. A[i,i] for i=1,...n_con: multibody's inverse inertia with respect to this 1D constraint)
+ //resize..
+ data.m_deltaVelocitiesUnitImpulse.resize(data.m_deltaVelocitiesUnitImpulse.size()+ndofB);
+ btAssert(data.m_jacobians.size() == data.m_deltaVelocitiesUnitImpulse.size());
+ btScalar* delta = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
+ //determine..
+ multiBodyB->calcAccelerationDeltasMultiDof(&data.m_jacobians[solverConstraint.m_jacBindex],delta,data.scratch_r, data.scratch_v);
+
+ btVector3 torqueAxis1;
+ if (angConstraint) {
+ torqueAxis1 = constraintNormalAng;
+ }
+ else {
+ torqueAxis1 = rel_pos2.cross(constraintNormalLin);
+ }
+ solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
+ solverConstraint.m_contactNormal2 = -constraintNormalLin;
+ }
+ else //if(rb1)
+ {
+ btVector3 torqueAxis1;
+ if (angConstraint) {
+ torqueAxis1 = constraintNormalAng;
+ }
+ else {
+ torqueAxis1 = rel_pos2.cross(constraintNormalLin);
+ }
+ solverConstraint.m_angularComponentB = rb1 ? rb1->getInvInertiaTensorWorld()*-torqueAxis1*rb1->getAngularFactor() : btVector3(0,0,0);
+ solverConstraint.m_relpos2CrossNormal = -torqueAxis1;
+ solverConstraint.m_contactNormal2 = -constraintNormalLin;
+ }
+ {
+
+ btVector3 vec;
+ btScalar denom0 = 0.f;
+ btScalar denom1 = 0.f;
+ btScalar* jacB = 0;
+ btScalar* jacA = 0;
+ btScalar* deltaVelA = 0;
+ btScalar* deltaVelB = 0;
+ int ndofA = 0;
+ //determine the "effective mass" of the constrained multibodyA with respect to this 1D constraint (i.e. 1/A[i,i])
+ if (multiBodyA)
+ {
+ ndofA = multiBodyA->getNumDofs() + 6;
+ jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
+ deltaVelA = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
+ for (int i = 0; i < ndofA; ++i)
+ {
+ btScalar j = jacA[i] ;
+ btScalar l = deltaVelA[i];
+ denom0 += j*l;
+ }
+ }
+ else if(rb0)
+ {
+ vec = ( solverConstraint.m_angularComponentA).cross(rel_pos1);
+ if (angConstraint) {
+ denom0 = rb0->getInvMass() + constraintNormalAng.dot(vec);
+ }
+ else {
+ denom0 = rb0->getInvMass() + constraintNormalLin.dot(vec);
+ }
+ }
+ //
+ if (multiBodyB)
+ {
+ const int ndofB = multiBodyB->getNumDofs() + 6;
+ jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
+ deltaVelB = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
+ for (int i = 0; i < ndofB; ++i)
+ {
+ btScalar j = jacB[i] ;
+ btScalar l = deltaVelB[i];
+ denom1 += j*l;
+ }
+
+ }
+ else if(rb1)
+ {
+ vec = ( -solverConstraint.m_angularComponentB).cross(rel_pos2);
+ if (angConstraint) {
+ denom1 = rb1->getInvMass() + constraintNormalAng.dot(vec);
+ }
+ else {
+ denom1 = rb1->getInvMass() + constraintNormalLin.dot(vec);
+ }
+ }
+
+ //
+ btScalar d = denom0+denom1;
+ if (d>SIMD_EPSILON)
+ {
+ solverConstraint.m_jacDiagABInv = relaxation/(d);
+ }
+ else
+ {
+ //disable the constraint row to handle singularity/redundant constraint
+ solverConstraint.m_jacDiagABInv = 0.f;
+ }
+ }
+
+
+ //compute rhs and remaining solverConstraint fields
+ btScalar penetration = isFriction? 0 : posError+infoGlobal.m_linearSlop;
+
+ btScalar rel_vel = 0.f;
+ int ndofA = 0;
+ int ndofB = 0;
+ {
+ btVector3 vel1,vel2;
+ if (multiBodyA)
+ {
+ ndofA = multiBodyA->getNumDofs() + 6;
+ btScalar* jacA = &data.m_jacobians[solverConstraint.m_jacAindex];
+ for (int i = 0; i < ndofA ; ++i)
+ rel_vel += multiBodyA->getVelocityVector()[i] * jacA[i];
+ }
+ else if(rb0)
+ {
+ rel_vel += rb0->getVelocityInLocalPoint(rel_pos1).dot(solverConstraint.m_contactNormal1);
+ }
+ if (multiBodyB)
+ {
+ ndofB = multiBodyB->getNumDofs() + 6;
+ btScalar* jacB = &data.m_jacobians[solverConstraint.m_jacBindex];
+ for (int i = 0; i < ndofB ; ++i)
+ rel_vel += multiBodyB->getVelocityVector()[i] * jacB[i];
+
+ }
+ else if(rb1)
+ {
+ rel_vel += rb1->getVelocityInLocalPoint(rel_pos2).dot(solverConstraint.m_contactNormal2);
+ }
+
+ solverConstraint.m_friction = 0.f;//cp.m_combinedFriction;
+ }
+
+
+ ///warm starting (or zero if disabled)
+ /*
+ if (infoGlobal.m_solverMode & SOLVER_USE_WARMSTARTING)
+ {
+ solverConstraint.m_appliedImpulse = isFriction ? 0 : cp.m_appliedImpulse * infoGlobal.m_warmstartingFactor;
+
+ if (solverConstraint.m_appliedImpulse)
+ {
+ if (multiBodyA)
+ {
+ btScalar impulse = solverConstraint.m_appliedImpulse;
+ btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacAindex];
+ multiBodyA->applyDeltaVee(deltaV,impulse);
+ applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelAindex,ndofA);
+ } else
+ {
+ if (rb0)
bodyA->internalApplyImpulse(solverConstraint.m_contactNormal1*bodyA->internalGetInvMass()*rb0->getLinearFactor(),solverConstraint.m_angularComponentA,solverConstraint.m_appliedImpulse);
- }
- if (multiBodyB)
- {
- btScalar impulse = solverConstraint.m_appliedImpulse;
- btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
- multiBodyB->applyDeltaVee(deltaV,impulse);
- applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelBindex,ndofB);
- } else
- {
- if (rb1)
+ }
+ if (multiBodyB)
+ {
+ btScalar impulse = solverConstraint.m_appliedImpulse;
+ btScalar* deltaV = &data.m_deltaVelocitiesUnitImpulse[solverConstraint.m_jacBindex];
+ multiBodyB->applyDeltaVee(deltaV,impulse);
+ applyDeltaVee(data,deltaV,impulse,solverConstraint.m_deltaVelBindex,ndofB);
+ } else
+ {
+ if (rb1)
bodyB->internalApplyImpulse(-solverConstraint.m_contactNormal2*bodyB->internalGetInvMass()*rb1->getLinearFactor(),-solverConstraint.m_angularComponentB,-(btScalar)solverConstraint.m_appliedImpulse);
- }
- }
- } else
- */
-
- solverConstraint.m_appliedImpulse = 0.f;
- solverConstraint.m_appliedPushImpulse = 0.f;
-
- {
-
- btScalar positionalError = 0.f;
- btScalar velocityError = desiredVelocity - rel_vel;// * damping;
-
-
- btScalar erp = infoGlobal.m_erp2;
- if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
- {
- erp = infoGlobal.m_erp;
- }
-
- positionalError = -penetration * erp/infoGlobal.m_timeStep;
-
- btScalar penetrationImpulse = positionalError*solverConstraint.m_jacDiagABInv;
- btScalar velocityImpulse = velocityError *solverConstraint.m_jacDiagABInv;
-
- if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
- {
- //combine position and velocity into rhs
- solverConstraint.m_rhs = penetrationImpulse+velocityImpulse;
- solverConstraint.m_rhsPenetration = 0.f;
-
- } else
- {
- //split position and velocity into rhs and m_rhsPenetration
- solverConstraint.m_rhs = velocityImpulse;
- solverConstraint.m_rhsPenetration = penetrationImpulse;
- }
-
- solverConstraint.m_cfm = 0.f;
- solverConstraint.m_lowerLimit = lowerLimit;
- solverConstraint.m_upperLimit = upperLimit;
- }
-
- return rel_vel;
-
+ }
+ }
+ } else
+ */
+
+ solverConstraint.m_appliedImpulse = 0.f;
+ solverConstraint.m_appliedPushImpulse = 0.f;
+
+ {
+
+ btScalar positionalError = 0.f;
+ btScalar velocityError = desiredVelocity - rel_vel;// * damping;
+
+
+ btScalar erp = infoGlobal.m_erp2;
+ if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
+ {
+ erp = infoGlobal.m_erp;
+ }
+
+ positionalError = -penetration * erp/infoGlobal.m_timeStep;
+
+ btScalar penetrationImpulse = positionalError*solverConstraint.m_jacDiagABInv;
+ btScalar velocityImpulse = velocityError *solverConstraint.m_jacDiagABInv;
+
+ if (!infoGlobal.m_splitImpulse || (penetration > infoGlobal.m_splitImpulsePenetrationThreshold))
+ {
+ //combine position and velocity into rhs
+ solverConstraint.m_rhs = penetrationImpulse+velocityImpulse;
+ solverConstraint.m_rhsPenetration = 0.f;
+
+ } else
+ {
+ //split position and velocity into rhs and m_rhsPenetration
+ solverConstraint.m_rhs = velocityImpulse;
+ solverConstraint.m_rhsPenetration = penetrationImpulse;
+ }
+
+ solverConstraint.m_cfm = 0.f;
+ solverConstraint.m_lowerLimit = lowerLimit;
+ solverConstraint.m_upperLimit = upperLimit;
+ }
+
+ return rel_vel;
+
}
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyConstraint.h b/src/BulletDynamics/Featherstone/btMultiBodyConstraint.h
index 137b34d87..74c6f5a81 100644
--- a/src/BulletDynamics/Featherstone/btMultiBodyConstraint.h
+++ b/src/BulletDynamics/Featherstone/btMultiBodyConstraint.h
@@ -66,15 +66,19 @@ protected:
btAlignedObjectArray m_data;
void applyDeltaVee(btMultiBodyJacobianData& data, btScalar* delta_vee, btScalar impulse, int velocityIndex, int ndof);
-
+
btScalar fillMultiBodyConstraint(btMultiBodySolverConstraint& solverConstraint,
btMultiBodyJacobianData& data,
- btScalar* jacOrgA, btScalar* jacOrgB,
- const btVector3& contactNormalOnB,
+ btScalar* jacOrgA, btScalar* jacOrgB,
+ const btVector3& constraintNormalAng,
+
+ const btVector3& constraintNormalLin,
const btVector3& posAworld, const btVector3& posBworld,
btScalar posError,
const btContactSolverInfo& infoGlobal,
- btScalar lowerLimit, btScalar upperLimit,
+ btScalar lowerLimit, btScalar upperLimit,
+ bool angConstraint = false,
+
btScalar relaxation = 1.f,
bool isFriction = false, btScalar desiredVelocity=0, btScalar cfmSlip=0);
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp b/src/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp
new file mode 100644
index 000000000..0f0d9f67b
--- /dev/null
+++ b/src/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp
@@ -0,0 +1,211 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+///This file was written by Erwin Coumans
+
+#include "btMultiBodyFixedConstraint.h"
+#include "btMultiBodyLinkCollider.h"
+#include "BulletDynamics/Dynamics/btRigidBody.h"
+#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h"
+#include "LinearMath/btIDebugDraw.h"
+
+#define BTMBFIXEDCONSTRAINT_DIM 6
+
+btMultiBodyFixedConstraint::btMultiBodyFixedConstraint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3& pivotInB, const btMatrix3x3& frameInA, const btMatrix3x3& frameInB)
+ :btMultiBodyConstraint(body,0,link,-1,BTMBFIXEDCONSTRAINT_DIM,false),
+ m_rigidBodyA(0),
+ m_rigidBodyB(bodyB),
+ m_pivotInA(pivotInA),
+ m_pivotInB(pivotInB),
+ m_frameInA(frameInA),
+ m_frameInB(frameInB)
+{
+ m_data.resize(BTMBFIXEDCONSTRAINT_DIM);//at least store the applied impulses
+}
+
+btMultiBodyFixedConstraint::btMultiBodyFixedConstraint(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3& pivotInB, const btMatrix3x3& frameInA, const btMatrix3x3& frameInB)
+ :btMultiBodyConstraint(bodyA,bodyB,linkA,linkB,BTMBFIXEDCONSTRAINT_DIM,false),
+ m_rigidBodyA(0),
+ m_rigidBodyB(0),
+ m_pivotInA(pivotInA),
+ m_pivotInB(pivotInB),
+ m_frameInA(frameInA),
+ m_frameInB(frameInB)
+{
+ m_data.resize(BTMBFIXEDCONSTRAINT_DIM);//at least store the applied impulses
+}
+
+void btMultiBodyFixedConstraint::finalizeMultiDof()
+{
+ //not implemented yet
+ btAssert(0);
+}
+
+btMultiBodyFixedConstraint::~btMultiBodyFixedConstraint()
+{
+}
+
+
+int btMultiBodyFixedConstraint::getIslandIdA() const
+{
+ if (m_rigidBodyA)
+ return m_rigidBodyA->getIslandTag();
+
+ if (m_bodyA)
+ {
+ btMultiBodyLinkCollider* col = m_bodyA->getBaseCollider();
+ if (col)
+ return col->getIslandTag();
+ for (int i=0;igetNumLinks();i++)
+ {
+ if (m_bodyA->getLink(i).m_collider)
+ return m_bodyA->getLink(i).m_collider->getIslandTag();
+ }
+ }
+ return -1;
+}
+
+int btMultiBodyFixedConstraint::getIslandIdB() const
+{
+ if (m_rigidBodyB)
+ return m_rigidBodyB->getIslandTag();
+ if (m_bodyB)
+ {
+ btMultiBodyLinkCollider* col = m_bodyB->getBaseCollider();
+ if (col)
+ return col->getIslandTag();
+
+ for (int i=0;igetNumLinks();i++)
+ {
+ col = m_bodyB->getLink(i).m_collider;
+ if (col)
+ return col->getIslandTag();
+ }
+ }
+ return -1;
+}
+
+void btMultiBodyFixedConstraint::createConstraintRows(btMultiBodyConstraintArray& constraintRows, btMultiBodyJacobianData& data, const btContactSolverInfo& infoGlobal)
+{
+ int numDim = BTMBFIXEDCONSTRAINT_DIM;
+ for (int i=0;igetCompanionId();
+ pivotAworld = m_rigidBodyA->getCenterOfMassTransform()*m_pivotInA;
+ frameAworld = frameAworld.transpose()*btMatrix3x3(m_rigidBodyA->getOrientation());
+
+ } else
+ {
+ if (m_bodyA) {
+ pivotAworld = m_bodyA->localPosToWorld(m_linkA, m_pivotInA);
+ frameAworld = m_bodyA->localFrameToWorld(m_linkA, frameAworld);
+ }
+ }
+ btVector3 pivotBworld = m_pivotInB;
+ btMatrix3x3 frameBworld = m_frameInB;
+ if (m_rigidBodyB)
+ {
+ constraintRow.m_solverBodyIdB = m_rigidBodyB->getCompanionId();
+ pivotBworld = m_rigidBodyB->getCenterOfMassTransform()*m_pivotInB;
+ frameBworld = frameBworld.transpose()*btMatrix3x3(m_rigidBodyB->getOrientation());
+
+ } else
+ {
+ if (m_bodyB) {
+ pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotInB);
+ frameBworld = m_bodyB->localFrameToWorld(m_linkB, frameBworld);
+ }
+ }
+
+ btMatrix3x3 relRot = frameAworld.inverse()*frameBworld;
+ btVector3 angleDiff;
+ btGeneric6DofSpring2Constraint::matrixToEulerXYZ(relRot,angleDiff);
+
+ btVector3 constraintNormalLin(0,0,0);
+ btVector3 constraintNormalAng(0,0,0);
+ btScalar posError = 0.0;
+ if (i < 3) {
+ constraintNormalLin[i] = -1;
+ posError = (pivotAworld-pivotBworld).dot(constraintNormalLin);
+ fillMultiBodyConstraint(constraintRow, data, 0, 0, constraintNormalAng,
+ constraintNormalLin, pivotAworld, pivotBworld,
+ posError,
+ infoGlobal,
+ -m_maxAppliedImpulse, m_maxAppliedImpulse
+ );
+ }
+ else { //i>=3
+ constraintNormalAng = frameAworld.getColumn(i%3);
+ posError = angleDiff[i%3];
+ fillMultiBodyConstraint(constraintRow, data, 0, 0, constraintNormalAng,
+ constraintNormalLin, pivotAworld, pivotBworld,
+ posError,
+ infoGlobal,
+ -m_maxAppliedImpulse, m_maxAppliedImpulse, true
+ );
+ }
+ }
+}
+
+void btMultiBodyFixedConstraint::debugDraw(class btIDebugDraw* drawer)
+{
+ btTransform tr;
+ tr.setIdentity();
+
+ if (m_rigidBodyA)
+ {
+ btVector3 pivot = m_rigidBodyA->getCenterOfMassTransform() * m_pivotInA;
+ tr.setOrigin(pivot);
+ drawer->drawTransform(tr, 0.1);
+ }
+ if (m_bodyA)
+ {
+ btVector3 pivotAworld = m_bodyA->localPosToWorld(m_linkA, m_pivotInA);
+ tr.setOrigin(pivotAworld);
+ drawer->drawTransform(tr, 0.1);
+ }
+ if (m_rigidBodyB)
+ {
+ // that ideally should draw the same frame
+ btVector3 pivot = m_rigidBodyB->getCenterOfMassTransform() * m_pivotInB;
+ tr.setOrigin(pivot);
+ drawer->drawTransform(tr, 0.1);
+ }
+ if (m_bodyB)
+ {
+ btVector3 pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotInB);
+ tr.setOrigin(pivotBworld);
+ drawer->drawTransform(tr, 0.1);
+ }
+}
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h b/src/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h
new file mode 100644
index 000000000..26e28a74e
--- /dev/null
+++ b/src/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h
@@ -0,0 +1,94 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+///This file was written by Erwin Coumans
+
+#ifndef BT_MULTIBODY_FIXED_CONSTRAINT_H
+#define BT_MULTIBODY_FIXED_CONSTRAINT_H
+
+#include "btMultiBodyConstraint.h"
+
+class btMultiBodyFixedConstraint : public btMultiBodyConstraint
+{
+protected:
+
+ btRigidBody* m_rigidBodyA;
+ btRigidBody* m_rigidBodyB;
+ btVector3 m_pivotInA;
+ btVector3 m_pivotInB;
+ btMatrix3x3 m_frameInA;
+ btMatrix3x3 m_frameInB;
+
+public:
+
+ btMultiBodyFixedConstraint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3& pivotInB, const btMatrix3x3& frameInA, const btMatrix3x3& frameInB);
+ btMultiBodyFixedConstraint(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3& pivotInB, const btMatrix3x3& frameInA, const btMatrix3x3& frameInB);
+
+ virtual ~btMultiBodyFixedConstraint();
+
+ virtual void finalizeMultiDof();
+
+ virtual int getIslandIdA() const;
+ virtual int getIslandIdB() const;
+
+ virtual void createConstraintRows(btMultiBodyConstraintArray& constraintRows,
+ btMultiBodyJacobianData& data,
+ const btContactSolverInfo& infoGlobal);
+
+ const btVector3& getPivotInA() const
+ {
+ return m_pivotInA;
+ }
+
+ void setPivotInA(const btVector3& pivotInA)
+ {
+ m_pivotInA = pivotInA;
+ }
+
+ const btVector3& getPivotInB() const
+ {
+ return m_pivotInB;
+ }
+
+ void setPivotInB(const btVector3& pivotInB)
+ {
+ m_pivotInB = pivotInB;
+ }
+
+ const btMatrix3x3& getFrameInA() const
+ {
+ return m_frameInA;
+ }
+
+ void setFrameInA(const btMatrix3x3& frameInA)
+ {
+ m_frameInA = frameInA;
+ }
+
+ const btMatrix3x3& getFrameInB() const
+ {
+ return m_frameInB;
+ }
+
+ void setFrameInB(const btMatrix3x3& frameInB)
+ {
+ m_frameInB = frameInB;
+ }
+
+ virtual void debugDraw(class btIDebugDraw* drawer);
+
+};
+
+#endif //BT_MULTIBODY_FIXED_CONSTRAINT_H
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp b/src/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp
index 3f05aa4d5..707817673 100644
--- a/src/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp
+++ b/src/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp
@@ -122,7 +122,7 @@ void btMultiBodyJointLimitConstraint::createConstraintRows(btMultiBodyConstraint
const btScalar posError = 0; //why assume it's zero?
const btVector3 dummy(0, 0, 0);
- btScalar rel_vel = fillMultiBodyConstraint(constraintRow,data,jacobianA(row),jacobianB(row),dummy,dummy,dummy,posError,infoGlobal,0,m_maxAppliedImpulse);
+ btScalar rel_vel = fillMultiBodyConstraint(constraintRow,data,jacobianA(row),jacobianB(row),dummy,dummy,dummy,dummy,posError,infoGlobal,0,m_maxAppliedImpulse);
{
//expect either prismatic or revolute joint type for now
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp b/src/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp
index ebc1042b4..326a6ac48 100644
--- a/src/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp
+++ b/src/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp
@@ -128,7 +128,7 @@ void btMultiBodyJointMotor::createConstraintRows(btMultiBodyConstraintArray& con
btScalar rhs = m_kp * positionStabiliationTerm + currentVelocity+m_kd * velocityError;
- fillMultiBodyConstraint(constraintRow,data,jacobianA(row),jacobianB(row),dummy,dummy,dummy,posError,infoGlobal,-m_maxAppliedImpulse,m_maxAppliedImpulse,1,false,rhs);
+ fillMultiBodyConstraint(constraintRow,data,jacobianA(row),jacobianB(row),dummy,dummy,dummy,dummy,posError,infoGlobal,-m_maxAppliedImpulse,m_maxAppliedImpulse,false,1,false,rhs);
constraintRow.m_orgConstraint = this;
constraintRow.m_orgDofIndex = row;
{
diff --git a/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp b/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp
index 2ccb9827d..3e28f80df 100644
--- a/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp
+++ b/src/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp
@@ -159,7 +159,7 @@ int numDim = BTMBP2PCONSTRAINT_DIM;
#ifndef BTMBP2PCONSTRAINT_BLOCK_ANGULAR_MOTION_TEST
- fillMultiBodyConstraint(constraintRow, data, 0, 0,
+ fillMultiBodyConstraint(constraintRow, data, 0, 0, btVector3(0,0,0),
contactNormalOnB, pivotAworld, pivotBworld, //sucks but let it be this way "for the time being"
posError,
infoGlobal,