trying to sort out the vectormath include path mess:

move vectormath to src folder, and add a vmInclude.h that contains the logic in a single location.
If you still need a system-wide vectormath, make sure to define USE_SYSTEM_VECTORMATH (in build system)
This commit is contained in:
erwin.coumans
2010-07-21 19:11:28 +00:00
parent 4eddfce03e
commit dd0f022d1d
28 changed files with 48 additions and 30 deletions

View File

@@ -15,10 +15,7 @@ subject to the following restrictions:
#include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h"
#include "BulletMultiThreaded/vectormath/scalar/cpp/vectormath_aos.h"
#include "BulletMultiThreaded/vectormath/scalar/cpp/mat_aos.h"
#include "BulletMultiThreaded/vectormath/scalar/cpp/vec_aos.h"
#include "vectormath/vmInclude.h"
#include "BulletSoftBody/solvers/OpenCL/btSoftBodySolver_OpenCL.h"
#include "BulletSoftBody/VertexBuffers/btSoftBodySolverVertexBuffer.h"
#include "BulletSoftBody/btSoftBody.h"