trying to sort out the vectormath include path mess:
move vectormath to src folder, and add a vmInclude.h that contains the logic in a single location. If you still need a system-wide vectormath, make sure to define USE_SYSTEM_VECTORMATH (in build system)
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@@ -31,8 +31,7 @@
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#define AOS_VECTORMATH_BULLET_CONVERT_H
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#include "vectormath_aos.h"
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#include "vectormath/vmInclude.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btQuaternion.h"
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#include "LinearMath/btMatrix3x3.h"
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