Minor fixes to keep trunk compiling, while doing the refactoring.
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@@ -119,7 +119,7 @@ void CcdPhysicsDemo::createStack( btCollisionShape* boxShape, float halfCubeSize
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int rowSize = size - i;
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for(int j=0; j< rowSize; j++)
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{
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btVector4 pos;
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btVector3 pos;
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pos.setValue(
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-rowSize * halfCubeSize + halfCubeSize + j * 2.0f * halfCubeSize,
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halfCubeSize + i * halfCubeSize * 2.0f,
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