fixes in pybullet.loadTexture, changeVisualShape replacing texture.
(also works for OpenGL3 renderer now)
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@@ -41,6 +41,9 @@ struct GUIHelperInterface
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virtual void changeRGBAColor(int instanceUid, const double rgbaColor[4]) {}
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virtual void changeSpecularColor(int instanceUid, const double specularColor[3]) {}
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virtual int getShapeIndexFromInstance(int instanceUid){return -1;}
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virtual void replaceTexture(int shapeIndex, int textureUid){}
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virtual Common2dCanvasInterface* get2dCanvasInterface()=0;
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