fixes in pybullet.loadTexture, changeVisualShape replacing texture.
(also works for OpenGL3 renderer now)
This commit is contained in:
@@ -283,6 +283,11 @@ struct LoadTextureArgs
|
||||
char m_textureFileName[MAX_FILENAME_LENGTH];
|
||||
};
|
||||
|
||||
struct b3LoadTextureResultArgs
|
||||
{
|
||||
int m_textureUniqueId;
|
||||
};
|
||||
|
||||
struct SendVisualShapeDataArgs
|
||||
{
|
||||
int m_bodyUniqueId;
|
||||
@@ -1015,6 +1020,7 @@ struct SharedMemoryStatus
|
||||
struct b3CreateMultiBodyResultArgs m_createMultiBodyResultArgs;
|
||||
struct b3SendCollisionInfoArgs m_sendCollisionInfoArgs;
|
||||
struct SendMouseEvents m_sendMouseEvents;
|
||||
struct b3LoadTextureResultArgs m_loadTextureResultArguments;
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user