PyBullet: expose internal edge utility, to adjust edge normals to prevent object penetrating along triangle edges of concave triangle meshes
(due to local convex-triangle collisions causing opposite contact normals, use the pre-computed edge normal) PyBullet: expose experimental continuous collision detection for maximal coordinate rigid bodies, to prevent tunneling.
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@@ -566,6 +566,14 @@ B3_SHARED_API int b3PhysicsParameterSetDeterministicOverlappingPairs(b3SharedMem
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return 0;
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}
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B3_SHARED_API int b3PhysicsParameterSetAllowedCcdPenetration(b3SharedMemoryCommandHandle commandHandle, double allowedCcdPenetration)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS);
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command->m_physSimParamArgs.m_allowedCcdPenetration = allowedCcdPenetration;
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command->m_updateFlags |= SIM_PARAM_UPDATE_CCD_ALLOWED_PENETRATION ;
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return 0;
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}
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B3_SHARED_API int b3PhysicsParamSetNumSolverIterations(b3SharedMemoryCommandHandle commandHandle, int numSolverIterations)
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{
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@@ -2308,6 +2316,17 @@ B3_SHARED_API int b3ChangeDynamicsInfoSetFrictionAnchor(b3SharedMemoryCommandHan
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return 0;
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}
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B3_SHARED_API int b3ChangeDynamicsInfoSetCcdSweptSphereRadius(b3SharedMemoryCommandHandle commandHandle,int bodyUniqueId,int linkIndex, double ccdSweptSphereRadius)
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO);
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command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId;
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command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex;
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command->m_changeDynamicsInfoArgs.m_ccdSweptSphereRadius = ccdSweptSphereRadius;
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command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_CCD_SWEPT_SPHERE_RADIUS;
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return 0;
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}
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateUserConstraintCommand(b3PhysicsClientHandle physClient, int parentBodyIndex, int parentJointIndex, int childBodyIndex, int childJointIndex, struct b3JointInfo* info)
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