PyBullet: expose internal edge utility, to adjust edge normals to prevent object penetrating along triangle edges of concave triangle meshes
(due to local convex-triangle collisions causing opposite contact normals, use the pre-computed edge normal) PyBullet: expose experimental continuous collision detection for maximal coordinate rigid bodies, to prevent tunneling.
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@@ -693,6 +693,7 @@ enum eUrdfGeomTypes //sync with UrdfParser UrdfGeomTypes
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enum eUrdfCollisionFlags
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{
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GEOM_FORCE_CONCAVE_TRIMESH=1,
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GEOM_CONCAVE_INTERNAL_EDGE=2,
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};
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enum eUrdfVisualFlags
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@@ -740,6 +741,7 @@ struct b3PhysicsSimulationParameters
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double m_frictionERP;
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int m_enableConeFriction;
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int m_deterministicOverlappingPairs;
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double m_allowedCcdPenetration;
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};
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