preliminary convex hull support using COLLADA_DOM,

draw convex hull in wireframe (point cloud doesn't have triangles)
This commit is contained in:
ejcoumans
2006-06-18 07:04:21 +00:00
parent 6fc2e100f5
commit ddf9973fba
2 changed files with 34 additions and 38 deletions

View File

@@ -131,6 +131,7 @@ void GL_ShapeDrawer::DrawOpenGL(float* m, const CollisionShape* shape, const Sim
break;
}
case CONVEX_HULL_SHAPE_PROXYTYPE:
break;
case SPHERE_SHAPE_PROXYTYPE:
{
const SphereShape* sphereShape = static_cast<const SphereShape*>(shape);