Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.

This commit is contained in:
ejcoumans
2006-12-16 05:51:30 +00:00
parent 39f223fd65
commit df9230327c
141 changed files with 1091 additions and 1042 deletions

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@@ -61,7 +61,7 @@ btAxisSweep3::btAxisSweep3(const btPoint3& worldAabbMin,const btPoint3& worldAab
btVector3 aabbSize = m_worldAabbMax - m_worldAabbMin;
m_quantize = btVector3(65535.0f,65535.0f,65535.0f) / aabbSize;
m_quantize = btVector3(btScalar(65535.0),btScalar(65535.0),btScalar(65535.0)) / aabbSize;
// allocate handles buffer and put all handles on free list
m_pHandles = new Handle[maxHandles];

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@@ -16,6 +16,8 @@ subject to the following restrictions:
#ifndef COLLISION_ALGORITHM_H
#define COLLISION_ALGORITHM_H
#include "LinearMath/btScalar.h"
struct btBroadphaseProxy;
class btDispatcher;
class btManifoldResult;
@@ -66,7 +68,7 @@ public:
virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0;
virtual float calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0;
virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0;
};

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@@ -16,6 +16,8 @@ subject to the following restrictions:
#ifndef _DISPATCHER_H
#define _DISPATCHER_H
#include "LinearMath/btScalar.h"
class btCollisionAlgorithm;
struct btBroadphaseProxy;
class btRigidBody;
@@ -34,10 +36,10 @@ struct btDispatcherInfo
DISPATCH_CONTINUOUS
};
btDispatcherInfo()
:m_timeStep(0.f),
:m_timeStep(btScalar(0.)),
m_stepCount(0),
m_dispatchFunc(DISPATCH_DISCRETE),
m_timeOfImpact(1.f),
m_timeOfImpact(btScalar(1.)),
m_useContinuous(false),
m_debugDraw(0),
m_enableSatConvex(false),
@@ -46,10 +48,10 @@ struct btDispatcherInfo
{
}
float m_timeStep;
btScalar m_timeStep;
int m_stepCount;
int m_dispatchFunc;
float m_timeOfImpact;
btScalar m_timeOfImpact;
bool m_useContinuous;
class btIDebugDraw* m_debugDraw;
bool m_enableSatConvex;