Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.

This commit is contained in:
ejcoumans
2006-12-16 05:51:30 +00:00
parent 39f223fd65
commit df9230327c
141 changed files with 1091 additions and 1042 deletions

View File

@@ -40,7 +40,7 @@ public:
virtual void getBoundingSphere(btVector3& center,btScalar& radius) const;
///getAngularMotionDisc returns the maximus radius needed for Conservative Advancement to handle time-of-impact with rotations.
virtual float getAngularMotionDisc() const;
virtual btScalar getAngularMotionDisc() const;
virtual int getShapeType() const=0;
@@ -84,8 +84,8 @@ public:
const char * m_tempDebug;
//endif debugging support
virtual void setMargin(float margin) = 0;
virtual float getMargin() const = 0;
virtual void setMargin(btScalar margin) = 0;
virtual btScalar getMargin() const = 0;
};