Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
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@@ -20,11 +20,11 @@ subject to the following restrictions:
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btCompoundShape::btCompoundShape()
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:m_localAabbMin(1e30f,1e30f,1e30f),
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m_localAabbMax(-1e30f,-1e30f,-1e30f),
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:m_localAabbMin(btScalar(1e30),btScalar(1e30),btScalar(1e30)),
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m_localAabbMax(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)),
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m_aabbTree(0),
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m_collisionMargin(0.f),
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m_localScaling(1.f,1.f,1.f)
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m_collisionMargin(btScalar(0.)),
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m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.))
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{
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}
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@@ -60,8 +60,8 @@ void btCompoundShape::addChildShape(const btTransform& localTransform,btCollisio
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///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
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void btCompoundShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const
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{
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btVector3 localHalfExtents = 0.5f*(m_localAabbMax-m_localAabbMin);
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btVector3 localCenter = 0.5f*(m_localAabbMax+m_localAabbMin);
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btVector3 localHalfExtents = btScalar(0.5)*(m_localAabbMax-m_localAabbMin);
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btVector3 localCenter = btScalar(0.5)*(m_localAabbMax+m_localAabbMin);
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btMatrix3x3 abs_b = trans.getBasis().absolute();
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@@ -84,15 +84,15 @@ void btCompoundShape::calculateLocalInertia(btScalar mass,btVector3& inertia)
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btVector3 aabbMin,aabbMax;
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getAabb(ident,aabbMin,aabbMax);
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btVector3 halfExtents = (aabbMax-aabbMin)*0.5f;
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btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
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btScalar lx=2.f*(halfExtents.x());
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btScalar ly=2.f*(halfExtents.y());
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btScalar lz=2.f*(halfExtents.z());
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btScalar lx=btScalar(2.)*(halfExtents.x());
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btScalar ly=btScalar(2.)*(halfExtents.y());
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btScalar lz=btScalar(2.)*(halfExtents.z());
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inertia[0] = mass/(12.0f) * (ly*ly + lz*lz);
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inertia[1] = mass/(12.0f) * (lx*lx + lz*lz);
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inertia[2] = mass/(12.0f) * (lx*lx + ly*ly);
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inertia[0] = mass/(btScalar(12.0)) * (ly*ly + lz*lz);
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inertia[1] = mass/(btScalar(12.0)) * (lx*lx + lz*lz);
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inertia[2] = mass/(btScalar(12.0)) * (lx*lx + ly*ly);
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}
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