Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.

This commit is contained in:
ejcoumans
2006-12-16 05:51:30 +00:00
parent 39f223fd65
commit df9230327c
141 changed files with 1091 additions and 1042 deletions

View File

@@ -46,8 +46,8 @@ const int ZZ = 2;
// extents of the cylinder is: X,Y is for radius, and Z for height
float radius = halfExtents[XX];
float halfHeight = halfExtents[cylinderUpAxis];
btScalar radius = halfExtents[XX];
btScalar halfHeight = halfExtents[cylinderUpAxis];
btVector3 tmp;
@@ -87,8 +87,8 @@ const int YY = 1;
const int ZZ = 2;
float radius = halfExtents[XX];
float halfHeight = halfExtents[cylinderUpAxis];
btScalar radius = halfExtents[XX];
btScalar halfHeight = halfExtents[cylinderUpAxis];
btVector3 tmp;
@@ -124,8 +124,8 @@ const int ZZ = 1;
// extents of the cylinder is: X,Y is for radius, and Z for height
float radius = halfExtents[XX];
float halfHeight = halfExtents[cylinderUpAxis];
btScalar radius = halfExtents[XX];
btScalar halfHeight = halfExtents[cylinderUpAxis];
btVector3 tmp;