Contribution to add optional double precision floating point support. Define BT_USE_DOUBLE_PRECISION for all involved libraries/apps.
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@@ -28,16 +28,16 @@ btVector3 btPolyhedralConvexShape::localGetSupportingVertexWithoutMargin(const b
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int i;
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btVector3 supVec(0,0,0);
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btScalar maxDot(-1e30f);
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btScalar maxDot(btScalar(-1e30));
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btVector3 vec = vec0;
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btScalar lenSqr = vec.length2();
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if (lenSqr < 0.0001f)
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if (lenSqr < btScalar(0.0001))
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{
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vec.setValue(1,0,0);
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} else
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{
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float rlen = 1.f / btSqrt(lenSqr );
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btScalar rlen = btScalar(1.) / btSqrt(lenSqr );
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vec *= rlen;
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}
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@@ -68,7 +68,7 @@ void btPolyhedralConvexShape::batchedUnitVectorGetSupportingVertexWithoutMargin(
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for (i=0;i<numVectors;i++)
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{
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supportVerticesOut[i][3] = -1e30f;
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supportVerticesOut[i][3] = btScalar(-1e30);
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}
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for (int j=0;j<numVectors;j++)
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@@ -96,21 +96,21 @@ void btPolyhedralConvexShape::calculateLocalInertia(btScalar mass,btVector3& ine
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{
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//not yet, return box inertia
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float margin = getMargin();
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btScalar margin = getMargin();
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btTransform ident;
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ident.setIdentity();
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btVector3 aabbMin,aabbMax;
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getAabb(ident,aabbMin,aabbMax);
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btVector3 halfExtents = (aabbMax-aabbMin)*0.5f;
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btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
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btScalar lx=2.f*(halfExtents.x()+margin);
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btScalar ly=2.f*(halfExtents.y()+margin);
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btScalar lz=2.f*(halfExtents.z()+margin);
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btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
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btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
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btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
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const btScalar x2 = lx*lx;
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const btScalar y2 = ly*ly;
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const btScalar z2 = lz*lz;
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const btScalar scaledmass = mass * 0.08333333f;
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const btScalar scaledmass = mass * btScalar(0.08333333);
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inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
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